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README.md

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This file was deleted.

SchematicDump.sln

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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SchematicDump", "SchematicDump\SchematicDump.csproj", "{8DD37A0E-E7C0-43AE-B628-0598EED554F1}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x86 = Debug|x86
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{8DD37A0E-E7C0-43AE-B628-0598EED554F1}.Debug|x86.ActiveCfg = Debug|x86
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{8DD37A0E-E7C0-43AE-B628-0598EED554F1}.Debug|x86.Build.0 = Debug|x86
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{8DD37A0E-E7C0-43AE-B628-0598EED554F1}.Release|x86.ActiveCfg = Release|x86
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{8DD37A0E-E7C0-43AE-B628-0598EED554F1}.Release|x86.Build.0 = Release|x86
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal

SchematicDump.suo

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SchematicDump/Program.cs

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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Windows.Forms;
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using System.IO;
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using System.Text;
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namespace SchematicDump
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{
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static class Program
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{
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static void Main()
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{
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Console.Title = "SchematicDump";
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int progress = 0;
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String[] allfiles = System.IO.Directory.GetFiles("./", "*.iff", System.IO.SearchOption.AllDirectories);
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foreach (string file in allfiles)
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{
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if (progress % 100 == 0) Console.WriteLine("Progress: {0}/{1}", progress, allfiles.Length);
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FileStream stream = File.OpenRead(file);
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using (stream)
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{
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StreamWriter fileStream = new StreamWriter(file.Replace(".iff", ".txt"));
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int index = 1;
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foreach (string slot in findData(stream, "SISSPCNT"))
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{
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fileStream.WriteLine("Slot {0}: {1}", index, slot.Replace(Convert.ToChar(0x00), ' ').Replace(Convert.ToChar(0x01), ' '));
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index++;
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}
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index = 1;
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foreach (string attribute in findData(stream, "DSSAPCNT"))
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{
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fileStream.WriteLine("Attribute {0}: {1}", index, attribute.Replace(Convert.ToChar(0x00), ' ').Replace(Convert.ToChar(0x01), ' '));
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index++;
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}
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fileStream.Write("Crafted Template: {0}", findCraftedTemplate(stream, file));
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fileStream.Close();
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}
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progress++;
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}
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Console.WriteLine("Finished generating {0} files.", allfiles.Length);
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Console.Read();
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}
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static List<String> findData(Stream dataStream, string type)
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{
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// "SISSPCNT"
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// "DSSAPCNT"
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int offset1 = 0x07;
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int offset2 = 0x0f;
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List<String> results = new List<string>();
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byte[] nameMatch = Encoding.ASCII.GetBytes(type);
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byte[] temp = new byte[nameMatch.Length];
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for (int i = 0; i < dataStream.Length; i++)
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{
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dataStream.Position = i;
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dataStream.Read(temp, 0, nameMatch.Length);
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if (temp.SequenceEqual(nameMatch))
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{
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dataStream.Position += offset2;
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byte[] resultData = new byte[dataStream.ReadByte() - offset1 - 1];
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dataStream.Position += offset1;
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dataStream.Read(resultData, 0, resultData.Length);
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results.Add(Encoding.UTF8.GetString(resultData, 0, resultData.Length));
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}
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}
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return results;
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}
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static string findCraftedTemplate(Stream dataStream, string file)
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{
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byte[] nameMatch = Encoding.ASCII.GetBytes("crafted");
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byte[] temp = new byte[nameMatch.Length];
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for (int i = 0; i < dataStream.Length; i++)
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{
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dataStream.Position = i;
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dataStream.Read(temp, 0, nameMatch.Length);
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if (temp.SequenceEqual(nameMatch))
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{
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dataStream.Position -= (nameMatch.Length + 1);
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byte[] resultData = new byte[dataStream.ReadByte()];
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dataStream.Position += 0x17;
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dataStream.Read(resultData, 0, resultData.Length);
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if (resultData.Length - 0x18 <= 0)
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{
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Console.WriteLine("Error: Crafted Template Length less than 0 for file {0} when removing trail-space", file);
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return Encoding.UTF8.GetString(resultData, 0, resultData.Length);
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}
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return Encoding.UTF8.GetString(resultData, 0, resultData.Length - 0x18);
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}
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}
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return "Unknown";
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}
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}
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}
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("SchematicDump")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("SchematicDump")]
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[assembly: AssemblyCopyright("Copyright © 2014")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("94799e64-0910-405d-9226-3a83a1088583")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]

SchematicDump/Properties/Resources.Designer.cs

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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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</root>

SchematicDump/Properties/Settings.Designer.cs

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