Stable version installation on Unix-like systems (e.g. GNU/Linux or *BSD):
- Check your OS repository for already built packages.
- Check https://celestiaproject.space/download.html.
Stable version installation on Windows and OSX:
Development snapshots installation on Unix-like systems:
Download and check the GPG public key fingerprint and expiration date:
❯ curl -fsSL -o celestia.gpg https://download.opensuse.org/repositories/home:/munix9:/unstable/Debian_${VERSION}/Release.key
❯ gpg --keyid-format long celestia.gpg
gpg: WARNING: no command supplied. Trying to guess what you mean ...
pub rsa2048/BDF3F6ACD4D81407 2014-06-09 [SC] [expires: 2025-04-10]
3FE0C0AC1FD6F1034B818A14BDF3F6ACD4D81407
uid home:munix9 OBS Project <home:munix9@build.opensuse.org>
Deploy GPG public key and set up sources.list file:
❯ sudo mv celestia.gpg /usr/share/keyrings/celestia.asc
❯ echo "deb [signed-by=/usr/share/keyrings/celestia.asc] https://download.opensuse.org/repositories/home:/munix9:/unstable/Debian_${VERSION}/ ./" | sudo tee /etc/apt/sources.list.d/celestia-obs.list
❯ sudo apt update && sudo apt install celestia
Where ${VERSION} is 11 or 12.
When the public key has expired, apt update complains:
❯ sudo apt update
[...]
Err:14 https://download.opensuse.org/repositories/home:/munix9:/unstable/Debian_11 ./ InRelease
The following signatures were invalid: EXPKEYSIG BDF3F6ACD4D81407 home:munix9 OBS Project <home:munix9@build.opensuse.org>
Fetched 19.0 kB in 1s (14.7 kB/s)
Reading package lists... Done
Building dependency tree... Done
Reading state information... Done
12 packages can be upgraded. Run 'apt list --upgradable' to see them.
W: An error occurred during the signature verification. The repository is not updated and the previous index files will be used. GPG error: https://download.opensuse.org/repositories/home:/munix9:/unstable/Debian_11 ./ InRelease: The foll
owing signatures were invalid: EXPKEYSIG BDF3F6ACD4D81407 home:munix9 OBS Project <home:munix9@build.opensuse.org>
W: Failed to fetch https://download.opensuse.org/repositories/home:/munix9:/unstable/Debian_11/./InRelease The following signatures were invalid: EXPKEYSIG BDF3F6ACD4D81407 home:munix9 OBS Project <home:munix9@build.opensuse.org>
W: Some index files failed to download. They have been ignored, or old ones used instead.
The Release.key should already have been updated.
Just download the GPG public key again, check the fingerprint and expiration date and re-deploy it.
curl https://download.opensuse.org/repositories/home:/munix9:/unstable/Ubuntu_${VERSION}/Release.key | sudo apt-key add -
echo "deb https://download.opensuse.org/repositories/home:/munix9:/unstable/Ubuntu_${VERSION}/ ./" | sudo tee /etc/apt/sources.list.d/celestia-obs.list
sudo apt update && sudo apt install celestia
Where VERSION is 22.04 or 24.04.
sudo zypper addrepo https://download.opensuse.org/repositories/home:munix9:unstable/${VERSION}/home:munix9:unstable.repo
sudo zypper refresh
sudo zypper install celestia
Where VERSION is '15.5', '15.6' or 'openSUSE_Tumbleweed'.
See also the download package sites on OBS for celestia and celestia-data.
Try experimental portable AppImage (see #333):
wget -O celestia-1.7.0-git-x86_64.AppImage https://download.opensuse.org/repositories/home:/munix9:/unstable/AppImage/celestia-latest-x86_64.AppImage
chmod 755 celestia-1.7.0-git-x86_64.AppImage
Optionally create a portable, main version-independent $HOME directory in the same folder as the AppImage file:
mkdir celestia-1.7.home
To build from sources please follow instructions below.
We recommend using a copy of our git repository to build your own installation as it contains some dependencies required for building.
To create the copy install git from your OS distribution repository or from https://git-scm.com/ and then execute the following commands:
git clone https://github.com/CelestiaProject/Celestia
cd Celestia
git submodule update --init
First you need a C++ compiler able to compile C++17 code (GCC 7 or later, Clang 5 or later), CMake, GNU Make or Ninja, and gperf.
When building with Qt6 interface (see below), you need a compiler with full support for C++ filesystem library, e.g. GCC 8 or Clang 7.
Then you need to have the following devel components installed before Celestia will build: OpenGL, libboost, libepoxy, fmtlib, Eigen3, freetype, libjpeg, and libpng. Optional packages are gettext, Qt5, Qt6, sdl2, ffmpeg, libavif, glu.
Earlier compilers may not have support for the C++17 float charconv functions. On these systems, you will also need to install the fast_float library.
For example on modern Debian-derived system you need to install the following packages: libboost-dev, libepoxy-dev, libjpeg-dev, libpng-dev, libgl1-mesa-dev, libeigen3-dev, libfmt-dev, libfreetype6-dev. Then you may want to install libglu1-mesa-dev, required by some tools; qtbase5-dev, qtbase5-dev-tools and libqt5opengl5-dev if you want to build with Qt5 interface; or libsdl2-dev to build SDL interface. libavcodec-dev, libavformat-dev, libavutil-dev and libswscale-dev are required to build with video capture support. libavif-dev is required to build to AVIF texture support.
OK, assuming you've collected all the necessary libraries, here's what you need to do to build and run Celestia:
mkdir build
cd build
cmake .. -DENABLE_INTERFACE=ON [*]
make
sudo make install
[*] INTERFACE must be replaced with one of "QT5", "QT6" or "SDL"
Four interfaces are available for Celestia on Unix-like systems:
- SDL: minimal interface, barebone Celestia core with no toolbar or menu... Disabled by default.
- QT5: A full interface with minimal dependencies, adds a menu, a configuration dialog some other utilities, bookmarks... A preferred option. Enabled by default, No need to pass -DENABLE_QT5=ON.
- QT6: As above, but compiled with Qt6.
Starting with version 1.3.1, Lua is the new scripting engine for Celestia,
the old homegrown scripting engine is still available. By default Lua support
is enabled, it can be disabled passing -DENABLE_CELX=OFF to cmake. Supported
Lua versions are 5.1 - 5.4. On Debian-based systems install liblua5.x-dev
package (replace x with 1, 2, 3 or 4) or libluajit-5.1-dev. The latter is
preferred.
To check wether your Celestia has been compiled with Lua support, go to File -> Open. If you have '*.cel .celx' in the filter box, then Lua is available otherwise the filter will contain only '.cel'.
Celestia will be installed into /usr/local by default, with data files landing in /usr/local/share/celestia, but you may specify a new location with the following option to cmake: -DCMAKE_INSTALL_PREFIX=/another/path.
You will need the following
- Visual Studio Code
- Visual Studio Build Tools 2022 (or Visual Studio 2022 with C++ build tools)
- CMake (3.19 or later)s
- vcpkg with the following extensions:
- C/C++
- CMake Tools
Use vcpkg to install the following packages:
- boost-container
- boost-container-hash
- boost-smart-ptr
- eigen3
- fmt
- freetype
- gettext[tools]
- gperf
- libepoxy
- libjpeg-turbo
- libpng
- luajit
Optional packages:
- cspice
- ffmpeg[x264]
- icu
- libavif
- meshoptimizer
- qtbase
In Visual Studio Code, create the workspace settings file at .vscode\settings.json and add the following sections:
{
"cmake.configureSettings": {
"CMAKE_TOOLCHAIN_FILE": "<path_to_vcpkg>/scripts/buildsystems/vcpkg.cmake",
"ENABLE_QT6": false,
"ENABLE_WIN": true,
"USE_ICU": true,
"USE_WIN_ICU": true
}
}Replace the <path_to_vcpkg> in the CMAKE_TOOLCHAIN_FILE variable with the
path to your installation of vcpkg.
If you want to build the Qt6 front-end instead of the Windows front-end, you
have the choice of installing the pre-compiled libraries from the Qt installer
or building them yourself by installing from vcpkg. To build the front-end,
set ENABLE_QT6 to true and ENABLE_WIN to false. If you have installed
the pre-compiled Qt libraries from the Qt installer, you need to add the
Qt6_DIR key to the cmake.configureSettings section to
<path_to_qt>/msvc2022_64/lib/cmake/Qt6.
On versions of Windows older than Windows 10 1903, you will need to set
USE_WIN_ICU to false. You will then need to either switch off ICU support
by setting USE_ICU to false, or install it via vcpkg.
Optional features (see below) can be enabled by adding additional keys to
the cmake.configureSettings section. These will also require installing the
corresponding packages from vcpkg.
For faster build times, it is also possible to specify the Ninja generator and a number of parallel builds:
Select a number of parallel jobs less than or equal to the number of CPU cores you have available.
The build can then be triggered by using the CMake (build) command from the command palette (CTRL+P). The first time you do this, it will ask you to select which compiler to use, choose the entry that corresponds to the processor architecture of your computer.
NOTE: this part is not up to date!
It is recommended to build the source with MSYS2 https://www.msys2.org/ .
Do the following in the MINGW64 shell (mingw64.exe).
Install required packages:
pacman -S mingw-w64-x86_64-toolchain
pacman -S base-devel
pacman -S git
pacman -S mingw-w64-x86_64-cmake
pacman -S mingw-w64-x86_64-qt5
pacman -S mingw-w64-x86_64-libepoxy mingw-w64-x86_64-lua
pacman -S mingw-w64-x86_64-mesa
Install optional packages:
pacman -S mingw-w64-x86_64-fmt mingw-w64-x86_64-eigen3 mingw-w64-x86_64-luajit
pacman -S mingw-w64-x86_64-sdl2
Clone the source and go to the source directory.
Configure and build:
mkdir build
cd build
cmake .. -G"MSYS Makefiles" -DENABLE_WIN=OFF
mingw32-make.exe -jN
Instead of N, pass a number of CPU cores you want to use during a build.
To build in debug configuration, you have to use lld linker instead of the default linker in gcc.
pacman -S mingw-w64-x86_64-lld mingw-w64-x86_64-lldb
Follow by:
cmake .. -G "MSYS Makefiles" -DENABLE_WIN=OFF -DCMAKE_CXX_FLAGS='-fuse-ld=lld' -DCMAKE_BUILD_TYPE=Debug
Then do mingw32-make.exe.
Currently Qt frontend is the only available option for macOS users building Celestia from source.
Install the latest Xcode:
You should be able to get Xcode from the Mac App Store.
Install Homebrew
Follow the instructions on https://brew.sh/
Install required packages:
brew install pkg-config cmake fast_float fmt gettext gperf libepoxy libpng lua qt5 jpeg eigen freetype boost
Install optional packages:
brew install cspice ffmpeg libavif
Follow common building instructions to fetch the source.
Configure and build:
mkdir build
cd build
cmake ..
make -jN
Instead of N, pass a number of CPU cores you want to use during a build.
Install:
make install
Celestia will be installed into /usr/local by default, with data files landing
in /usr/local/share/celestia, but you may want to specify a new location with
the following option to cmake: -DCMAKE_INSTALL_PREFIX=/another/path.
List of supported parameters (passed as -DPARAMETER=VALUE):
| Parameter | TYPE | Default | Description |
|---|---|---|---|
| CMAKE_INSTALL_PREFIX | path | * | Prefix where to install Celestia |
| CMAKE_PREFIX_PATH | path | Additional path to look for libraries | |
| LEGACY_OPENGL_LIBS | bool | **OFF | Use OpenGL libraries not GLvnd |
| ENABLE_CELX | bool | ON | Enable Lua scripting support |
| ENABLE_SPICE | bool | OFF | Enable NAIF kernels support |
| ENABLE_NLS | bool | ON | Enable interface translation |
| ENABLE_QT5 | bool | OFF | Build Qt5 frontend |
| ENABLE_QT6 | bool | OFF | Build Qt6 frontend |
| ENABLE_SDL | bool | OFF | Build SDL frontend |
| ENABLE_WIN | bool | ***OFF | Build Windows native frontend |
| ENABLE_FFMPEG | bool | OFF | Support video capture using ffmpeg |
| ENABLE_LIBAVIF | bool | OFF | Support AVIF texture using libavif |
| ENABLE_MINIAUDIO | bool | OFF | Support audio playback using miniaudio |
| ENABLE_TOOLS | bool | OFF | Build tools for Celestia data files |
| ENABLE_GLES | bool | OFF | Use OpenGL ES 2.0 in rendering code |
| USE_QT6 | bool | OFF | Use Qt6 in Qt frontend |
| USE_ICU | bool | OFF | Use ICU for UTF8 decoding for text rendering |
| USE_MESHOPTIMIZER | bool | OFF | Use meshoptimizer when loading models |
Notes: * /usr/local on Unix-like systems, c:\Program Files or c:\Program Files (x86) on Windows depending on OS type (32 or 64 bit) and build configuration. ** Ignored on Windows systems. *** Ignored on Unix-like systems.
Parameters of type "bool" accept ON or OFF value. Parameters of type "path" accept any directory.
On Windows systems two additonal options are supported:
CMAKE_GENERATOR_PLATFORM- can be set tox64on 64-bit Windows to build 64-bit Celestia. To build 32-bit Celestia it should beWin32.CMAKE_TOOLCHAIN_FILE- location of vcpkg.cmake if vcpkg is used.
Please note that not all options are compatible:
ENABLE_GLESis not compatible withENABLE_QT5orENABLE_QT6if your Qt installation doesn't support OpenGL ES.ENABLE_QT5andENABLE_QT6are not compatible on Apple systems due to include path conflicts.
See that the above build instructions are not enough to get a running Celestia installation, as they are only for the binaries. The content -- which is kept in a separate git repository at https://github.com/CelestiaProject/CelestiaContent -- also needs to be installed:
git clone https://github.com/CelestiaProject/CelestiaContent.git
cd CelestiaContent
mkdir build
cd build
cmake ..
make
sudo make install
As said previously Celestia provides several user interfaces, accordingly with
interfaces it's built with it has different executable files installed to
${CMAKE_INSTALL_PREFIX}/bin (e.g. with default CMAKE_INSTALL_PREFIX on
Unix-like systems they are installed into /usr/local/bin).
Here's the table which provides executable file names accordingly to interface:
| Interface | Executable name |
|---|---|
| Qt5 | celestia-qt5 |
| Qt6 | celestia-qt6 |
| SDL | celestia-sdl |
| WIN | celestia-win |
{ "cmake.configureSettings": { // ... }, "cmake.generator": "Ninja", "cmake.parallelJobs": 10 }