/* This file is part of Retro Graphics Toolkit Retro Graphics Toolkit is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version. Retro Graphics Toolkit is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Retro Graphics Toolkit. If not, see . Copyright Sega16 (or whatever you wish to call me) (2012-2017) */ #pragma once #include #include #include #include "project.h" struct __attribute__ ((__packed__)) levDat { uint32_t id, dat, xormask; int64_t extra; }; struct __attribute__ ((__packed__)) levobjDat { //For sprite layout uint32_t x, y, prjid, metaid, groupid, dat, xormask; int64_t extra; }; enum source {TILES, BLOCKS, CHUNKS}; struct __attribute__ ((__packed__)) levelInfo { uint32_t w, h, nx, dx, ny, dy; int32_t repeatx, repeaty, src; int64_t extra; }; struct level { Project*prj; uint32_t layeramt; std::vectorlvlI;//Allow different sized layers std::vector*>dat; std::vector*>odat; std::vectorlayernames; level(Project*prj); level(const level&o, Project*prj); void addLayer(unsigned at, bool after); void removeLayer(unsigned which); bool inRangeLayer(unsigned tst); struct levelInfo*getInfo(unsigned layer); void setInfo(unsigned layer, struct levelInfo i); struct levDat*getlevDat(unsigned layer, unsigned x, unsigned y); void setlevDat(unsigned layer, unsigned x, unsigned y, struct levDat d); struct levobjDat*getObjDat(unsigned layer, unsigned idx); void setlevObjDat(unsigned layer, unsigned idx, struct levobjDat d); void setlayeramt(unsigned amt, bool lastLayerDim); void resizeLayer(unsigned idx, unsigned nw, unsigned nh); void save(FILE*fp) const; void load(FILE*fp, uint32_t version); void subType(unsigned oid, unsigned nid, enum source s, int plane); };