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Ask screenshots and a playable link for example submissions (#816)
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.github/ISSUE_TEMPLATE/new-example.md

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@@ -4,8 +4,8 @@ about: Submit a new example to be added to the repository
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title: New example
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labels: '✨ New example'
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assignees: ''
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---
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<!--
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**⚠️ Please edit and complete this before submitting your game:**
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-->
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## Game folder
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<!--
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Finally, attach a zip file containing your game and all its resources (images, sounds, etc...)
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Finally, attach a zip file containing your game project folder and all its resources (images, sounds, etc...)
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You also may have to create an account on GitHub before posting.
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If your game is high quality and useful, it will be added to the list of GDevelop community examples.
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When you're ready, remove this last paragraph and click on "Submit new issue". Thanks 🙌
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-->
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## Game preview
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<!--
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You can add a few screenshots of your game and a link to play it to show how cool your example is.
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-->

__tests__/post-build/__snapshots__/exampleShortHeaders.json.spec.js.snap

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@@ -24,7 +24,7 @@ Object {
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"simple",
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"Starter",
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"Anchor",
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"Animatable capability",
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"Objects with animations",
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"Event functions",
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"Sounds and music",
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"Layers and cameras",
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"Timers and time",
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"Variables",
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"Debugger Tools",
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"Effect capability",
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"Flippable capability",
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"Objects with effects",
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"Flippable objects",
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"Linked objects",
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"Opacity capability",
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"Objects with opacity",
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"Panel Sprite (9-patch) Object",
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"Particle system",
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"Platform behavior",
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"Shape painter",
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"Resizable capability",
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"Scalable capability",
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"Resizable objects",
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"Scalable objects",
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"Sprite",
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"System information",
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"Text capability",
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"Objects containing a text",
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"Text object",
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"Tiled Sprite Object",
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"Tweening",
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"simple",
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"Starter",
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"Anchor",
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"Animatable capability",
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"Objects with animations",
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"Event functions",
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"Sounds and music",
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"Layers and cameras",
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"Timers and time",
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"Variables",
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"Destroy Outside Screen Behavior",
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"Effect capability",
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"Flippable capability",
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"Objects with effects",
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"Flippable objects",
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"Leaderboards",
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"Opacity capability",
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"Objects with opacity",
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"Panel Sprite (9-patch) Object",
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"Platform behavior",
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"Player Authentication",
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"Resizable capability",
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"Scalable capability",
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"Resizable objects",
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"Scalable objects",
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"Sprite",
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"Text capability",
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"Objects containing a text",
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"Text Input",
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"Text object",
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"Tiled Sprite Object",
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"tags": Array [
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"starting-platformer",
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"Starting point",
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"Animatable capability",
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"Objects with animations",
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"Sounds and music",
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"Mathematical tools",
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"Objects",
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"Variables",
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"Debugger Tools",
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"Effect capability",
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"Flippable capability",
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"Opacity capability",
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"Objects with effects",
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"Flippable objects",
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"Objects with opacity",
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"Platform behavior",
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"Resizable capability",
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"Scalable capability",
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"Resizable objects",
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"Scalable objects",
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"Sprite",
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"Tiled Sprite Object",
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"Tweening",
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"slug": "starting-platformer-pixel",
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"tags": Array [
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"starting-platformer-pixel",
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"Animatable capability",
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"Objects with animations",
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"Sounds and music",
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"Layers and cameras",
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"Mathematical tools",
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"Objects",
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"Scene",
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"Variables",
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"Debugger Tools",
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"Effect capability",
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"Flippable capability",
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"Opacity capability",
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"Objects with effects",
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"Flippable objects",
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"Objects with opacity",
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"Platform behavior",
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"Resizable capability",
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"Scalable capability",
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"Resizable objects",
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"Scalable objects",
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"Sprite",
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"Tiled Sprite Object",
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"Tweening",

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