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Copy pathscript.js
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112 lines (96 loc) Β· 2.56 KB
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const canvas = document.querySelector("#canvas");
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
window.addEventListener("resize", function () {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
});
const ctx = canvas.getContext("2d");
let mouse = {
x: undefined,
y: undefined,
};
let score = 0;
window.addEventListener("mousemove", function (event) {
mouse = {
x: event.x,
y: event.y,
};
// console.log(mouse)
});
function Circle(x, y, dx, dy, radius, color) {
this.x = x;
this.y = y;
this.dx = dx;
this.dy = dy;
this.radius = radius;
this.minRadius = radius;
this.draw = function () {
ctx.beginPath();
ctx.arc(this.x, this.y, this.radius, 0, Math.PI * 2, false);
ctx.strokeStyle = color;
ctx.stroke();
};
this.update = function () {
if (this.radius < 64) {
if (this.x + this.radius > canvas.width || this.x - this.radius < 0) {
this.dx = -this.dx;
}
if (this.y + this.radius > canvas.height || this.y - this.radius < 0) {
this.dy = -this.dy;
}
this.x += this.dx;
this.y += this.dy;
// interactive
if (
mouse.x - this.x < 64 &&
mouse.x - this.x > -64 &&
mouse.y - this.y < 64 &&
mouse.y - this.y > -64
) {
if (this.radius < 80) {
this.radius += 2;
console.log(this.radius);
if (this.radius === 64) {
score += 1;
console.log("+");
}
}
} else if (this.radius > this.minRadius && this.radius < 64) {
this.radius -= 2;
}
this.draw();
}
};
}
const circles = [];
for (let i = 0; i < 100; i++) {
const radius = 8;
const x = Math.random() * (canvas.width - radius * 2) + radius;
const y = Math.random() * (canvas.height - radius * 2) + radius;
const dx = Math.random() - 0.25 * 2 + 1;
const dy = Math.random() - 0.25 * 2 + 1;
const circle = new Circle(x, y, dx, dy, radius, "white");
circles.push(circle);
}
console.log(circles);
function renderScore() {
ctx.beginPath();
ctx.font = "bold 48px courier";
const text = "Your score : " + score;
const textX = Math.floor(canvas.width / 2 - ctx.measureText(text).width / 2);
const textY = 100;
console.log(textX, textY);
ctx.fillStyle = "gold";
ctx.fillText(text, textX, textY);
}
function draw() {
requestAnimationFrame(draw);
ctx.fillStyle = "rgb(92, 184, 255)";
ctx.fillRect(0, 0, canvas.width, canvas.height);
renderScore();
for (let i = 0; i < circles.length; i++) {
circles[i].update();
}
}
draw();