Commit 16383f2
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Fix access_threaded in the forthcoming interactive threadpool world (#972)
Fixes #970.
The issue here is that our `access_threaded` function, and thread-specific
arrays, all relied on `Threads.nthreads()`, which by default only returns
the number of threads in the `:default` threadpool. In the new world where
the `:interactive` threadpool exists, there can also be threads there.
There is a new function `Threads.maxthreadid()` which helpfully tells us
the max id of any thread, regardless of threadpool. So the proposed fix
here is that if that function is defined, use that, otherwise fallback
to `Threads.nthreads()`.1 parent 5603a36 commit 16383f2
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