From bd49525cc37a92f63457e87df59532c05047e6f9 Mon Sep 17 00:00:00 2001 From: Huge Date: Tue, 12 Nov 2024 11:13:47 +0100 Subject: [PATCH] Update readme.md dead link --- readme.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/readme.md b/readme.md index 5b00b47..f4a9551 100644 --- a/readme.md +++ b/readme.md @@ -95,7 +95,7 @@ Note: From LuaJIT to Lua to lua.vm.js to Moonshine, a basic benchmark sees perfo - [Lua Development Tools](https://eclipse.org/ldt/) - Eclipse plugin which provides code completion, debugging, and more. Built on Metalua. - [Lua for IDEA](https://bitbucket.org/sylvanaar2/lua-for-idea/wiki/Home) - IntelliJ IDEA plugin which, among other things, provides code completion, smart highlighting, and experimental debugging. - [ZeroBraneStudio](https://studio.zerobrane.com/) - Lightweight, customizable, cross-platform Lua-dedicated IDE with code completion and analysis, written in Lua. Has broad debugging support for numerous Lua engines. -- [BabeLua](https://archive.codeplex.com/?p=babelua) - Lua editor/debugger extension for VS2012-13 with highlighting, auto-completion, linting, and formatting capabilities. +- BabeLua - Lua editor/debugger extension for VS2012-13 with highlighting, auto-completion, linting, and formatting capabilities. - [lua-mode](https://github.com/immerrr/lua-mode) - Emacs major mode for editing Lua. - [vscode-lua](https://github.com/trixnz/vscode-lua) - VSCode intellisense and linting.