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| 1 | +FF25............................................................ 00 0000 0006 :0000 _D3DRMColorGetAlpha@4 ^0002 D3DRMColorGetAlpha |
| 2 | +FF25............................................................ 00 0000 0006 :0000 _D3DRMColorGetBlue@4 ^0002 D3DRMColorGetBlue |
| 3 | +FF25............................................................ 00 0000 0006 :0000 _D3DRMColorGetGreen@4 ^0002 D3DRMColorGetGreen |
| 4 | +FF25............................................................ 00 0000 0006 :0000 _D3DRMColorGetRed@4 ^0002 D3DRMColorGetRed |
| 5 | +FF25............................................................ 00 0000 0006 :0000 _D3DRMCreateColorRGB@12 ^0002 D3DRMCreateColorRGB |
| 6 | +FF25............................................................ 00 0000 0006 :0000 _D3DRMCreateColorRGBA@16 ^0002 D3DRMCreateColorRGBA |
| 7 | +FF25............................................................ 00 0000 0006 :0000 _D3DRMMatrixFromQuaternion@8 ^0002 D3DRMMatrixFromQuaternion |
| 8 | +FF25............................................................ 00 0000 0006 :0000 _D3DRMQuaternionFromRotation@12 ^0002 D3DRMQuaternionFromRotation |
| 9 | +FF25............................................................ 00 0000 0006 :0000 _D3DRMQuaternionMultiply@12 ^0002 D3DRMQuaternionMultiply |
| 10 | +FF25............................................................ 00 0000 0006 :0000 _D3DRMQuaternionSlerp@16 ^0002 D3DRMQuaternionSlerp |
| 11 | +FF25............................................................ 00 0000 0006 :0000 _D3DRMVectorAdd@12 ^0002 D3DRMVectorAdd |
| 12 | +FF25............................................................ 00 0000 0006 :0000 _D3DRMVectorCrossProduct@12 ^0002 D3DRMVectorCrossProduct |
| 13 | +FF25............................................................ 00 0000 0006 :0000 _D3DRMVectorDotProduct@8 ^0002 D3DRMVectorDotProduct |
| 14 | +FF25............................................................ 00 0000 0006 :0000 _D3DRMVectorModulus@4 ^0002 D3DRMVectorModulus |
| 15 | +FF25............................................................ 00 0000 0006 :0000 _D3DRMVectorNormalize@4 ^0002 D3DRMVectorNormalize |
| 16 | +FF25............................................................ 00 0000 0006 :0000 _D3DRMVectorRandom@4 ^0002 D3DRMVectorRandom |
| 17 | +FF25............................................................ 00 0000 0006 :0000 _D3DRMVectorReflect@12 ^0002 D3DRMVectorReflect |
| 18 | +FF25............................................................ 00 0000 0006 :0000 _D3DRMVectorRotate@16 ^0002 D3DRMVectorRotate |
| 19 | +FF25............................................................ 00 0000 0006 :0000 _D3DRMVectorScale@12 ^0002 D3DRMVectorScale |
| 20 | +FF25............................................................ 00 0000 0006 :0000 _D3DRMVectorSubtract@12 ^0002 D3DRMVectorSubtract |
| 21 | +FF25............................................................ 00 0000 0006 :0000 _Direct3DRMCreate@4 ^0002 Direct3DRMCreate |
| 22 | +--- |
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