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base repository: ModiaSim/Modia3D.jl
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base: v0.10.1
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head repository: ModiaSim/Modia3D.jl
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compare: v0.10.2
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  • 15 commits
  • 29 files changed
  • 2 contributors

Commits on Mar 12, 2022

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  3. Minor corrections

    MartinOtter committed Mar 12, 2022
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  4. Merge pull request #104 from ModiaSim/mo_loadPalettes

    New function loadPalettes!
    MartinOtter authored Mar 12, 2022
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  5. Add missing file

    MartinOtter committed Mar 12, 2022
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  6. Merge pull request #105 from ModiaSim/mo_loadPalettes

    Add missing file
    MartinOtter authored Mar 12, 2022
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Commits on Mar 26, 2022

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  2. Remove keyword "path" from the docu of Prismatic, Revolute, FreeMotio…

    …n, since not to be set by the user
    MartinOtter committed Mar 26, 2022
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  3. solid(..., contactSphereRadius::Union{Nothing,FloatType}=xxx) improved:

    - changed to contactSphereRadius::Uniion{Nothing,Number} (e.g. Int is also allowed).
    - contactSphereRadius <= 0 is the same as contactSphereRadius = nothing.
    MartinOtter committed Mar 26, 2022
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  4. Error message improved, if no Scene is defined. Fix issue, if Model3D…

    … has no degrees of freedom.
    MartinOtter committed Mar 26, 2022
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  5. SolidMaterial, MassProperties, VisualMaterial in Solid(..) and Visual…

    …Material in Visual(..) improved to handle corner cases:
    
    - SolidMaterial=="" is treated as SolidMaterial = nothing
    - VisualMaterial=="" is treated as Shapes.VisualMaterial()
    - massProperties==nothing && solidMaterial==nothing is treated as MassProperties(), that is massless.
    MartinOtter committed Mar 26, 2022
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  7. Merge pull request #106 from ModiaSim/improve_cut_joint_message

    Improve corner cases and error messages
    MartinOtter authored Mar 26, 2022
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  8. Doucmentation improved; version changed to 0.10.2; release notes prov…

    …ided; Manifest.toml updated
    MartinOtter committed Mar 26, 2022
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  9. Merge pull request #107 from ModiaSim/improve_cut_joint_message

    New version 0.10.2
    MartinOtter authored Mar 26, 2022
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