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scene.d.ts
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158 lines (154 loc) · 4.33 KB
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declare interface ICesiumConfig{
token:"",
mapType:'satellite' | 'vector',
map:"Amap" | "Tianditu",
// 是否需要标记图
markMap:boolean,
// 底图是天地图时的天地图密匙
tiandituTk:string
}
declare interface ISceneFetchData {
id:string, // 场景id,使用uuid
exampleSceneId?:string, // 所使用的示例场景id
sceneType:string, // 场景分类 城市、园区、工厂、楼宇、设备、其他...
sceneName:string,
sceneIntroduction:string, // 场景描述
sceneVersion:number, // 场景版本
projectType:number, // 项目类型。0:Web3D-THREE 1:WebGIS-Cesium
coverPicture:string, // 保存场景时自动生成的封面图url
hasDrawing:number, // 场景是否包含图纸 0:false 1:true
zip:string, // 场景zip包地址
zipSize:string, // 场景zip包大小
cesiumConfig?:ICesiumConfig | string, // WebGIS-Cesium 类型项目的基础Cesium配置,JSON字符串
createTime?:string,
updateTime?:string,
}
// 项目配置
declare interface IConfigJson {
xr: boolean,
renderer: {
antialias: boolean,
shadows: boolean,
shadowType: import("three").ShadowMapType,
toneMapping: import("three").ToneMapping,
toneMappingExposure: number
},
effect: {
enabled: boolean,
Outline: {
enabled: boolean,
edgeStrength: number,
edgeGlow: number,
edgeThickness: number,
pulsePeriod: number,
usePatternTexture: boolean,
visibleEdgeColor: number | string,
hiddenEdgeColor: number | string,
},
FXAA: {
enabled: boolean,
},
UnrealBloom: {
enabled: boolean,
strength: number,
radius: number,
threshold: number,
},
Bokeh: {
enabled: boolean,
focus: number,
aperture: number,
maxblur: number,
},
Pixelate?: {
enabled: boolean,
pixelSize: number,
normalEdgeStrength: number,
depthEdgeStrength: number,
},
Halftone: {
enabled: boolean,
shape: number,
radius: number,
rotateR: number,
rotateG: number,
rotateB: number,
scatter: number,
blending: number,
blendingMode: number,
greyscale: boolean,
}
}
}
declare interface ISceneJson {
metadata:{},
"camera": {
"metadata": {
"version": number,
"type": "Object",
"generator": "Object3D.toJSON"
},
"object": {
"uuid": string,
"type": "PerspectiveCamera",
"name": string,
"layers": number,
"matrix": number[],
"up": [0|1, 0|1, 0|1],
"fov": number,
"zoom": number,
"near": number,
"far": number,
"focus": number,
"aspect": number,
"filmGauge": number,
"filmOffset": number
}
},
"scene": {
"uuid": string,
"metadata": {
"version": number,
"type": "Object",
"generator": "Object3D.toJSON"
},
"textures": Array<import('three').Texture>,
"images": string[],
"object": {
"uuid": string,
"type": "Scene",
"name": string,
"layers": number,
"matrix": number[],
"up": [0|1, 0|1, 0|1],
"background": string,
"environment": string,
"backgroundRotation": [number,number,number,string],
"environmentRotation": [number,number,number,string],
"children": Array<string>
},
"geometries"?: Array<any>,
groupChildren?: Array<string>
},
"scripts": {
[uuid:string]: [
{
"name": string,
"source": string
}
]
},
"controls": {
state: string
},
"totalZipNumber": number,
"sceneInfo": ISceneFetchData,
drawingInfo?: {
imgSrc: string;
markList: any[];
imgInfo: {};
}
}
declare interface IFromJSONResult {
initCamera:import("three").PerspectiveCamera,
}