forked from Detanup01/gbe_fork
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathsource_query.cpp
More file actions
247 lines (197 loc) · 9.3 KB
/
source_query.cpp
File metadata and controls
247 lines (197 loc) · 9.3 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
/* Copyright (C) 2019 Mr Goldberg, , Nemirtingas
This file is part of the Goldberg Emulator
The Goldberg Emulator is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3 of the License, or (at your option) any later version.
The Goldberg Emulator is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with the Goldberg Emulator; if not, see
<http://www.gnu.org/licenses/>. */
#include "dll/source_query.h"
#include "dll/dll.h"
enum class source_query_magic : uint32_t {
simple = 0xFFFFFFFFul,
multi = 0xFFFFFFFEul, // <--- TODO ?
};
enum class source_query_header : uint8_t {
A2S_INFO = 'T',
A2S_PLAYER = 'U',
A2S_RULES = 'V',
};
enum class source_response_header : uint8_t {
A2S_CHALLENGE = 'A',
A2S_INFO = 'I',
A2S_PLAYER = 'D',
A2S_RULES = 'E',
};
enum class source_server_type : uint8_t {
dedicated = 'd',
non_dedicated = 'i',
source_tc = 'p',
};
enum class source_server_env : uint8_t {
linux_os = 'l',
windows_os = 'w',
old_mac_os = 'm',
mac_os = 'o',
};
enum class source_server_visibility : uint8_t {
_public = 0,
_private = 1,
};
enum class source_server_vac : uint8_t {
unsecured = 0,
secured = 1,
};
enum source_server_extra_flag : uint8_t {
none = 0x00,
gameid = 0x01,
steamid = 0x10,
keywords = 0x20,
spectator = 0x40,
port = 0x80,
};
#if defined(STEAM_WIN32)
static constexpr const source_server_env my_server_env = source_server_env::windows_os;
#else
static constexpr const source_server_env my_server_env = source_server_env::linux_os;
#endif
#pragma pack(push)
#pragma pack(1)
constexpr static const char a2s_info_payload[] = "Source Engine Query";
constexpr static const size_t a2s_info_payload_size = sizeof(a2s_info_payload);
struct source_query_data {
source_query_magic magic{};
source_query_header header{};
union
{
char a2s_info_payload[a2s_info_payload_size];
uint32_t challenge;
};
};
static constexpr const size_t source_query_header_size = sizeof(source_query_magic) + sizeof(source_query_header);
static constexpr const size_t a2s_query_info_size = source_query_header_size + sizeof(source_query_data::a2s_info_payload);
static constexpr const size_t a2s_query_challenge_size = source_query_header_size + sizeof(source_query_data::challenge);
#pragma pack(pop)
void serialize_response(std::vector<uint8_t>& buffer, const void* _data, size_t len)
{
const uint8_t* data = reinterpret_cast<const uint8_t*>(_data);
buffer.insert(buffer.end(), data, data + len);
}
template<typename T>
void serialize_response(std::vector<uint8_t>& buffer, T const& v)
{
uint8_t const* data = reinterpret_cast<uint8_t const*>(&v);
serialize_response(buffer, data, sizeof(T));
}
template<>
void serialize_response<std::string>(std::vector<uint8_t>& buffer, std::string const& v)
{
uint8_t const* str = reinterpret_cast<uint8_t const*>(v.c_str());
serialize_response(buffer, str, v.length()+1);
}
template<typename T, int N>
void serialize_response(std::vector <uint8_t>& buffer, char(&str)[N])
{
serialize_response(buffer, reinterpret_cast<uint8_t const*>(str), N);
}
void get_challenge(std::vector<uint8_t> &challenge_buff)
{
// TODO: generate the challenge id
serialize_response(challenge_buff, source_query_magic::simple);
serialize_response(challenge_buff, source_response_header::A2S_CHALLENGE);
serialize_response(challenge_buff, static_cast<uint32_t>(0x00112233ul));
}
std::vector<uint8_t> Source_Query::handle_source_query(const void* buffer, size_t len, Gameserver const& gs)
{
std::vector<uint8_t> output_buffer{};
if (len < source_query_header_size) // its not at least 5 bytes long (0xFF 0xFF 0xFF 0xFF 0x??)
return output_buffer;
source_query_data const& query = *reinterpret_cast<source_query_data const*>(buffer);
// || gs.max_player_count() == 0
if (gs.offline() || query.magic != source_query_magic::simple) return output_buffer;
switch (query.header)
{
case source_query_header::A2S_INFO: {
PRINT_DEBUG("got request for server info");
if (len >= a2s_query_info_size && !strncmp(query.a2s_info_payload, a2s_info_payload, a2s_info_payload_size)) {
std::vector<std::pair<CSteamID, Gameserver_Player_Info_t>> const& players = *get_steam_client()->steam_gameserver->get_players();
serialize_response(output_buffer, source_query_magic::simple);
serialize_response(output_buffer, source_response_header::A2S_INFO);
serialize_response(output_buffer, static_cast<uint8_t>(2));
serialize_response(output_buffer, gs.server_name());
serialize_response(output_buffer, gs.map_name());
serialize_response(output_buffer, !gs.mod_dir().empty() ? gs.mod_dir() : gs.game_dir());
serialize_response(output_buffer, gs.product());
serialize_response(output_buffer, static_cast<uint16_t>(gs.appid()));
serialize_response(output_buffer, static_cast<uint8_t>(players.size()));
serialize_response(output_buffer, static_cast<uint8_t>(gs.max_player_count()));
serialize_response(output_buffer, static_cast<uint8_t>(gs.bot_player_count()));
serialize_response(output_buffer, (gs.dedicated_server() ? source_server_type::dedicated : source_server_type::non_dedicated));;
serialize_response(output_buffer, my_server_env);
serialize_response(output_buffer, (gs.password_protected() ? source_server_visibility::_private : source_server_visibility::_public));
serialize_response(output_buffer, (gs.secure() ? source_server_vac::secured : source_server_vac::unsecured));
serialize_response(output_buffer, std::to_string(gs.version()));
uint8_t flags = source_server_extra_flag::none;
if (gs.port() != 0) flags |= source_server_extra_flag::port;
if (gs.spectator_port() != 0) flags |= source_server_extra_flag::spectator;
if (CGameID(gs.appid()).IsValid()) flags |= source_server_extra_flag::gameid;
if (flags != source_server_extra_flag::none) serialize_response(output_buffer, flags);
if (flags & source_server_extra_flag::port) serialize_response(output_buffer, static_cast<uint16_t>(gs.port()));
// add steamid
if (flags & source_server_extra_flag::spectator) {
serialize_response(output_buffer, static_cast<uint16_t>(gs.spectator_port()));
serialize_response(output_buffer, gs.spectator_server_name());
}
// keywords
if (flags & source_server_extra_flag::gameid) serialize_response(output_buffer, CGameID(gs.appid()).ToUint64());
}
}
break;
case source_query_header::A2S_PLAYER: {
PRINT_DEBUG("got request for player info");
if (len >= a2s_query_challenge_size) {
if (query.challenge == 0xFFFFFFFFul) {
get_challenge(output_buffer);
} else if (query.challenge == 0x00112233ul) {
std::vector<std::pair<CSteamID, Gameserver_Player_Info_t>> const& players = *get_steam_client()->steam_gameserver->get_players();
serialize_response(output_buffer, source_query_magic::simple);
serialize_response(output_buffer, source_response_header::A2S_PLAYER);
serialize_response(output_buffer, static_cast<uint8_t>(players.size())); // num_players
auto cur_time = std::chrono::steady_clock::now();
for (unsigned i = 0; i < players.size(); ++i) {
serialize_response(output_buffer, static_cast<uint8_t>(i)); // player index
serialize_response(output_buffer, players[i].second.name); // player name
serialize_response(output_buffer, players[i].second.score); // player score
serialize_response(output_buffer, std::chrono::duration<float>(cur_time - players[i].second.join_time).count());
}
}
}
}
break;
case source_query_header::A2S_RULES: {
PRINT_DEBUG("got request for rules info");
if (len >= a2s_query_challenge_size) {
if (query.challenge == 0xFFFFFFFFul) {
get_challenge(output_buffer);
} else if (query.challenge == 0x00112233ul) {
auto values = gs.values();
serialize_response(output_buffer, source_query_magic::simple);
serialize_response(output_buffer, source_response_header::A2S_RULES);
serialize_response(output_buffer, static_cast<uint16_t>(values.size()));
for (const auto &i : values) {
serialize_response(output_buffer, i.first);
serialize_response(output_buffer, i.second);
}
}
}
}
break;
default: PRINT_DEBUG("got unknown request"); break;
}
return output_buffer;
}