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main.js
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101 lines (59 loc) · 1.88 KB
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let secretNumber;
let attempts=0;
let minInput = document.getElementById("min");
let maxInput = document.getElementById("max");
let startButton = document.getElementById("start");
let guessInput = document.getElementById("guess");
let submitButton = document.getElementById("submit");
let restartButton = document.getElementById("restart");
let message = document.getElementById("message");
startButton.addEventListener("click",()=>{
let min = +minInput.value;
let max = +maxInput.value;
if(!isFinite(min)||!isFinite(max)|| min>max){
message.textContent = "Please enter a valid range.";
return;
}
secretNumber = Math.floor(Math.random()*(max-min+1))+min;
attempts=0;
guessInput.disabled=false;
submitButton.disabled=false;
restartButton.disabled=false;
message.textContent="";
minInput.disabled = true;
maxInput.disabled =true;
startButton.disabled =true;
});
submitButton.addEventListener("click",()=>{
let guess = +guessInput.value;
attempts++;
if(!isFinite(guess)|| guess==="") {
message.textContent = "Please enter a valid number.";
return;
}
if(guess<secretNumber){
message.textContent = `your guess of ${guess} is too low.`;
return;
}
if(guess>secretNumber){
message.textContent = `your guess of ${guess} is too high.`;
return;
}
message.textContent = `Congratulations! You guessed the number in ${attempts} attemps.`;
guessInput.disabled = true;
submitButton.disabled = true;
});
restartButton.addEventListener("click",()=>{
let min = +minInput.value;
let max = +maxInput.value;
secretNumber = Math.floor(Math.random()*(max-min+1))+min;
attempts=0;
guessInput.value = "";
message.textContent = "";
minInput.disabled = false;
maxInput.disabled = false;
guessInput.disabled = false;
maxInput.disabled = false;
submitButton.disabled = false;
startButton.disabled = false;
});