.project */node-log.log logs/*.log *.log !.gitignore game-server/node_modules/* web-server/node_modules/* .project .settings/ **/*.svn *.svn *.swp *.sublime-project *.sublime-workspace # Xcode # # gitignore contributors: remember to update Global/Xcode.gitignore, Objective-C.gitignore & Swift.gitignore ## Build generated build/ DerivedData/ ## Various settings *.pbxuser !default.pbxuser *.mode1v3 !default.mode1v3 *.mode2v3 !default.mode2v3 *.perspectivev3 !default.perspectivev3 xcuserdata/ ## Other *.moved-aside *.xcuserstate ## Obj-C/Swift specific *.hmap *.ipa *.dSYM.zip *.dSYM # CocoaPods # # We recommend against adding the Pods directory to your .gitignore. However # you should judge for yourself, the pros and cons are mentioned at: # https://guides.cocoapods.org/using/using-cocoapods.html#should-i-check-the-pods-directory-into-source-control # # Pods/ # Carthage # # Add this line if you want to avoid checking in source code from Carthage dependencies. # Carthage/Checkouts Carthage/Build # fastlane # # It is recommended to not store the screenshots in the git repo. Instead, use fastlane to re-generate the # screenshots whenever they are needed. # For more information about the recommended setup visit: # https://github.com/fastlane/fastlane/blob/master/fastlane/docs/Gitignore.md fastlane/report.xml fastlane/screenshots #Code Injection # # After new code Injection tools there's a generated folder /iOSInjectionProject # https://github.com/johnno1962/injectionforxcode iOSInjectionProject/ .DS_Store # Unity /[Ll]ibrary/ /[Tt]emp/ /[Oo]bj/ /[Bb]uild/ /[Bb]uilds/ /Assets/AssetStoreTools* # Autogenerated VS/MD solution and project files ExportedObj/ *.csproj *.unityproj *.sln *.suo *.tmp *.user *.userprefs *.pidb *.booproj *.svd # Unity3D generated meta files *.pidb.meta # Unity3D Generated File On Crash Reports sysinfo.txt # Builds *.apk *.unitypackage game-server/logs/