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simplex-noise.js

simplex-noise.js is a fast simplex noise implementation in Javascript. It works in the browser and on nodejs.

Requirements

It requires typed arrays, if you want to use it in browsers without support you will need to use a polyfill like typedarray.js.

Demo

Simple 2D plasma demo on jsfiddle.net. A more complex 3D voxel world generation example

Usage

// initializing a simplex instance
// do this only once it's relatively expensive
var simplex = new SimplexNoise(),
    value2d = simplex.noise2D(x, y),
    value3d = simplex.noise3D(x, y, z),
    value4d = simplex.noise4D(x, y, z, w);

You can also pass an alternative random function to the constructor that is used to build the permutation table:

var simplex = new SimplexNoise(Math.random),
    value2d = simplex.noise2D(x, y);

This can be used with a PRNG like alea to initialize the noise function with a seed:

var random = new Alea(seed),
    simplex = new SimplexNoise(random),
    value2d = simplex.noise2D(x, y);

The ALEA PRNG can be found on npm of course.

node.js

Node.js is also supported, you can install the package using npm.

var SimplexNoise = require('simplex-noise'),
    simplex = new SimplexNoise(Math.random),
    value2d = simplex.noise2D(x, y);

Benchmarks

For development you can open perf/index.html and watch the console or run node perf/benchmark.js in a shell. There is also a rake task for comparing your current changes can also run make compare. The command works using git stash.

Tests

There are some simple buster.js tests for this library to run them first install buster.js and jshint:

npm install buster
# if you haven't done so already
npm install -g jshint
make tests

Changelog

master

  • Small performance improvement for 2D noise

2.1.1

  • Increased entropy by fixing a little initialization issue.

2.1.0

  • AMD support

2.0.0

  • Changed node.js api, SimplexNoise is now exported directly.
  • Added unit tests

1.0.0

  • Initial Release

License

Copyright (c) 2014 Jonas Wanger, licensed under the MIT License (enclosed)

Credits

This is mostly a direct javascript port of the Java implementation by Stefan Gustavson and Peter Eastman.

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A fast simplex noise implementation in Javascript.

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