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Expanded readme.
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README.md

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@@ -9,6 +9,10 @@ The RECF has been documented in a series of blog posts by the author:
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[Entity-Component game programming using JRuby and libGDX](http://cbpowell.wordpress.com/2012/10/30/entity-component-game-programming-using-jruby-and-libgdx-part-1/)
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# Are you using this in a game?
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Won't you consider emailing the author at <[email protected]> ? I'd love to
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hear how the framework is being used "in the wild".
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# Dependencies
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The RECF utilizes libGDX (and LWJGL) to operate, although it has also been
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adapted to Slick2D. These are bundled with the RECF source and don't need to

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