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README.md

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| 0495 | Teemo Attacking | | 52.30% | Medium | |
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| 0496 | Next Greater Element I | [Go](https://github.com/halfrost/LeetCode-Go/tree/master/Algorithms/0496.%20Next%20Greater%20Element%20I) | 59.80% | Easy | |
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| 0497 | Random Point in Non-overlapping Rectangles | | 35.90% | Medium | |
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| 0498 | Diagonal Traverse | | 45.40% | Medium | |
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| 0498 | Diagonal Traverse | [Go](https://github.com/halfrost/LeetCode-Go/tree/master/Algorithms/0498.%20Diagonal%20Traverse) | 45.40% | Medium | |
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| 0499 | The Maze III | | 37.40% | Hard | |
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| 0500 | Keyboard Row |[Go](https://github.com/halfrost/LeetCode-Go/tree/master/Algorithms/0500.%20Keyboard%20Row) | 62.40% | Easy | |
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| 0501 | Find Mode in Binary Search Tree | | 39.60% | Easy | |
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| 0506 | Relative Ranks | | 48.40% | Easy | |
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| 0507 | Perfect Number | | 34.40% | Easy | |
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| 0508 | Most Frequent Subtree Sum | [Go](https://github.com/halfrost/LeetCode-Go/tree/master/Algorithms/0508.%20Most%20Frequent%20Subtree%20Sum) | 54.80% | Medium | |
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| 0509 | Fibonacci Number | | 66.70% | Easy | |
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| 0509 | Fibonacci Number | [Go](https://github.com/halfrost/LeetCode-Go/tree/master/Algorithms/0509.%20Fibonacci%20Number) | 66.70% | Easy | |
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| 0510 | Inorder Successor in BST II | | 53.30% | Medium | |
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| 0511 | Game Play Analysis I | | 74.40% | Easy | |
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| 0512 | Game Play Analysis II | | 56.80% | Easy | |
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| 0975 | Odd Even Jump | | 47.20% | Hard | |
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| 0976 | Largest Perimeter Triangle | [Go](https://github.com/halfrost/LeetCode-Go/tree/master/Algorithms/0976.%20Largest%20Perimeter%20Triangle) | 57.20% | Easy | |
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| 0977 | Squares of a Sorted Array | [Go](https://github.com/halfrost/LeetCode-Go/tree/master/Algorithms/0977.%20Squares%20of%20a%20Sorted%20Array) | 72.00% | Easy | |
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| 0978 | Longest Turbulent Subarray | | 45.60% | Medium | |
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| 0978 | Longest Turbulent Subarray | [Go](https://github.com/halfrost/LeetCode-Go/tree/master/Algorithms/0978.%20Longest%20Turbulent%20Subarray) | 45.60% | Medium | |
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| 0979 | Distribute Coins in Binary Tree | | 67.20% | Medium | |
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| 0980 | Unique Paths III | [Go](https://github.com/halfrost/LeetCode-Go/tree/master/Algorithms/0980.%20Unique%20Paths%20III) | 71.20% | Hard | |
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| 0981 | Time Based Key-Value Store | | 50.80% | Medium | |

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