@@ -94,7 +94,7 @@ class AccountLayer : GJDropDownLayer, GJAccountDelegate, GJAccountBackupDelegate
9494 label->setPosition(position + cocos2d::CCPoint { onSprite->getContentSize().width * .5f + 6.4f, 0.f });
9595 auto width = label->getContentSize().width;
9696 if (width > 120.f) label->setScale(120.f / width);
97- label->setScale(( std::min) (label->getScale(), .35f));
97+ label->setScale(std::min(label->getScale(), .35f));
9898 }
9999 void doBackup() = ios 0x169c3c, win inline, m1 0xb6708, imac 0xcd8a0 {
100100 this->updatePage(false);
@@ -504,7 +504,7 @@ class AchievementsLayer : GJDropDownLayer {
504504 m_prevPageButton->setVisible(pageStartIdx != 0);
505505 auto nextIndex = pageStartIdx + pageEndIdx;
506506 m_nextPageButton->setVisible(itemCount > nextIndex);
507- nextIndex = ( std::min) (nextIndex, itemCount);
507+ nextIndex = std::min(nextIndex, itemCount);
508508 m_pageLabel->setString(cocos2d::CCString::createWithFormat("%i to %i of %i", pageStartIdx + 1, nextIndex, itemCount)->getCString());
509509 }
510510
@@ -1165,7 +1165,7 @@ class AudioEffectsLayer : cocos2d::CCLayerColor {
11651165 else if (pulse == .9f) scale = .6f;
11661166 else if (pulse == .8f) scale = .4f;
11671167 else scale = pulse * .2f;
1168- auto pulseMod = ( std::min) (scale + m_audioScale, 1.1f);
1168+ auto pulseMod = std::min(scale + m_audioScale, 1.1f);
11691169 if (!m_goingDown && m_audioPulseMod > pulseMod) return;
11701170 m_audioPulseMod = pulseMod;
11711171 m_goingDown = false;
@@ -2469,8 +2469,8 @@ class CCMenuItemToggler : cocos2d::CCMenuItem {
24692469 auto sprOff = cocos2d::CCSprite::createWithSpriteFrameName("GJ_checkOff_001.png");
24702470 auto sprOn = cocos2d::CCSprite::createWithSpriteFrameName("GJ_checkOn_001.png");
24712471
2472- float maxWidth = ( std::max) (sprOff->getContentSize().width, sprOn->getContentSize().width);
2473- float maxHeight = ( std::max) (sprOff->getContentSize().height, sprOn->getContentSize().height);
2472+ float maxWidth = std::max(sprOff->getContentSize().width, sprOn->getContentSize().width);
2473+ float maxHeight = std::max(sprOff->getContentSize().height, sprOn->getContentSize().height);
24742474
24752475 sprOff->setScale(scale);
24762476 sprOn->setScale(scale);
@@ -5982,7 +5982,7 @@ class DrawGridLayer : cocos2d::CCLayer {
59825982 if (objectType == GameObjectType::BallPortal) height = 240.f;
59835983 else if (objectType == GameObjectType::SpiderPortal) height = 270.f;
59845984 else height = 300.f;
5985- auto minimum = ( std::max) ((int)((object->getPosition().y - height * .5f) / 30.f) * 30.f, 90.f);
5985+ auto minimum = std::max((int)((object->getPosition().y - height * .5f) / 30.f) * 30.f, 90.f);
59865986 return { minimum, minimum + height };
59875987 }
59885988 bool init(cocos2d::CCNode* parent, LevelEditorLayer* layer) = win inline, m1 0xd9aa0, imac 0xf59b0, ios 0x3655bc {
@@ -6825,7 +6825,7 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
68256825 cocos2d::CCArray* getSelectedObjects() = win 0x10f780, m1 0x37eac, imac 0x3d330, ios 0x3e6210;
68266826 CCMenuItemSpriteExtra* getSimpleButton(gd::string frameName, cocos2d::SEL_MenuHandler selector, cocos2d::CCMenu* menu) = win inline, m1 0x2ea98, imac 0x2f0a0, ios inline {
68276827 auto sprite = cocos2d::CCSprite::createWithSpriteFrameName(frameName.c_str());
6828- sprite->setScale(( std::min) (18.f / sprite->getContentSize().width, 18.f / sprite->getContentSize().height));
6828+ sprite->setScale(std::min(18.f / sprite->getContentSize().width, 18.f / sprite->getContentSize().height));
68296829 auto button = CCMenuItemSpriteExtra::create(sprite, this, selector);
68306830 if (menu) menu->addChild(button);
68316831 return button;
@@ -7203,13 +7203,13 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
72037203 void updateZoom(float zoom) = ios 0x3e6980, win 0x110ef0, m1 0x38b14, imac 0x3e050;
72047204 float valueFromXPos(float xPos) = win inline, m1 0x2ef70, imac 0x2f590, ios 0x3df884 {
72057205 auto xMin = this->getXMin(0);
7206- auto sectionCount = ( std::max) (m_editorLayer->getSectionCount(), 100);
7206+ auto sectionCount = std::max(m_editorLayer->getSectionCount(), 100);
72077207 auto scale = m_editorLayer->m_objectLayer->getScale();
72087208 return std::clamp(-(xPos - xMin) / (sectionCount * 100.f * scale), 0.f, 1.f);
72097209 }
72107210 float xPosFromValue(float value) = win inline, m1 0x2edec, imac 0x2f3d0, ios 0x3df710 {
72117211 auto xMin = this->getXMin(0);
7212- auto sectionCount = ( std::max) (m_editorLayer->getSectionCount(), 100);
7212+ auto sectionCount = std::max(m_editorLayer->getSectionCount(), 100);
72137213 auto scale = m_editorLayer->m_objectLayer->getScale();
72147214 return sectionCount * 100.f * scale * value - xMin;
72157215 }
@@ -11600,7 +11600,7 @@ class GameObject : CCSpritePlus {
1160011600 }
1160111601 int getObjectDirection() = win 0x1995a0, m1 0x4e07b0, imac 0x5a6360, ios 0x25c360;
1160211602 float getObjectRadius() = win inline, m1 0x4eba3c, imac 0x5b3170, ios 0x2619d0 {
11603- return m_scaleX == 1.f && m_scaleY == 1.f ? m_objectRadius : m_objectRadius * ( std::max) (m_scaleX, m_scaleY);
11603+ return m_scaleX == 1.f && m_scaleY == 1.f ? m_objectRadius : m_objectRadius * std::max(m_scaleX, m_scaleY);
1160411604 }
1160511605 cocos2d::CCRect* getObjectRectPointer() = win inline, m1 0x4ddb20, imac 0x5a36a0, ios 0x259d30 {
1160611606 if (m_isObjectRectDirty) this->getObjectRect();
@@ -13128,7 +13128,7 @@ class GameToolbox {
1312813128 static void stringSetupToMap(gd::string const& str, char const* separator, gd::map<gd::string, gd::string>& setup) = win 0x65890, m1 0x440a60, imac 0x4ddb60, ios 0x48d50;
1312913129 static cocos2d::ccColor3B strongColor(cocos2d::ccColor3B color) = win inline, m1 0x4412f4, imac 0x4de4c0, ios 0x492a0 {
1313013130 if (color.r != 255 && color.b != 255 && color.g != 255) {
13131- auto factor = ( std::min) (1.5f, 255.f / ( std::max) ({ color.r, color.g, color.b }));
13131+ auto factor = std::min(1.5f, 255.f / std::max({ color.r, color.g, color.b }));
1313213132 color.r *= factor;
1313313133 color.g *= factor;
1313413134 color.b *= factor;
@@ -13881,7 +13881,7 @@ class GJBaseGameLayer : cocos2d::CCLayer, TriggerEffectDelegate {
1388113881 }
1388213882 int atlasValue(int atlas) = win inline, m1 0xed20c, imac 0x10d7d0, ios inline {
1388313883 if (atlas < 30) return 0;
13884- return (int)( std::min) (atlas * 1.1f, 9999.f);
13884+ return (int)std::min(atlas * 1.1f, 9999.f);
1388513885 }
1388613886 void bumpPlayer(PlayerObject* player, EffectGameObject* object) = ios 0x1eab1c, win 0x2124f0, imac 0x117ce0, m1 0xf6b04;
1388713887 int buttonIDToButton(int id) = win inline, m1 0x11cc4c, imac 0x146b60, ios inline {
@@ -13989,7 +13989,7 @@ class GJBaseGameLayer : cocos2d::CCLayer, TriggerEffectDelegate {
1398913989 this->triggerGradientCommand(object);
1399013990 }
1399113991 else {
13992- if (auto gradientLayer = static_cast<GJGradientLayer*>(m_gradientLayers->objectForKey(( std::min) (object->m_gradientID, 999)))) {
13992+ if (auto gradientLayer = static_cast<GJGradientLayer*>(m_gradientLayers->objectForKey(std::min(object->m_gradientID, 999)))) {
1399313993 gradientLayer->removeFromParentAndCleanup(false);
1399413994 gradientLayer->m_triggerObject = nullptr;
1399513995 }
@@ -14189,7 +14189,7 @@ class GJBaseGameLayer : cocos2d::CCLayer, TriggerEffectDelegate {
1418914189 if (height1 == 240.f) height1 = 270.f;
1419014190 auto otherPlayer = this->getOtherPlayer(player);
1419114191 auto height2 = this->getGroundHeightForMode(otherPlayer->isFlying() ? 5 : otherPlayer->m_isBall ? 16 : 6);
14192- return ( std::max) (height1, height2);
14192+ return std::max(height1, height2);
1419314193 }
1419414194 return this->getGroundHeightForMode(type);
1419514195 }
@@ -16299,7 +16299,7 @@ class GJEffectManager : cocos2d::CCNode {
1629916299 void calculateInheritedColor(int id, ColorAction* action) = win 0x2544b0, m1 0x26e0c8, imac 0x2cb180, ios 0x1332c;
1630016300 void calculateLightBGColor(cocos2d::ccColor3B color) = win 0x25c090, m1 0x2792bc, imac 0x2d8f40, ios 0x1a4e8;
1630116301 bool checkCollision(int const& blockAID, int const& blockBID) = win inline, m1 0x26eef4, imac 0x2cc1c0, ios 0x13c3c {
16302- auto key = ( std::min) (blockAID, blockBID) * 10000 + ( std::max) (blockAID, blockBID) + 10000000;
16302+ auto key = std::min(blockAID, blockBID) * 10000 + std::max(blockAID, blockBID) + 10000000;
1630316303 return m_unkMap288.count(key) != 0;
1630416304 }
1630516305 void colorActionChanged(ColorAction* action) = win inline, m1 0x26e59c, imac 0x2cb670, ios 0x13794 {
@@ -16444,7 +16444,7 @@ class GJEffectManager : cocos2d::CCNode {
1644416444 }
1644516445 void loadFromState(EffectManagerState& state) = win 0x25cb40, m1 0x27a3c0, imac 0x2da290, ios 0x1af0c;
1644616446 void objectsCollided(int blockAID, int blockBID) = win inline, m1 0x26f310, imac 0x2cc680, ios 0x13eb0 {
16447- auto key = ( std::min) (blockAID, blockBID) * 10000 + ( std::max) (blockAID, blockBID) + 10000000;
16447+ auto key = std::min(blockAID, blockBID) * 10000 + std::max(blockAID, blockBID) + 10000000;
1644816448 if (auto it = m_unkMap288.find(key); it != m_unkMap288.end()) {
1644916449 it->second = true;
1645016450 }
@@ -17840,7 +17840,7 @@ class GJLevelList : cocos2d::CCNode {
1784017840 cocos2d::CCArray* getListLevelsArray(cocos2d::CCArray* levels) = win 0x174160, m1 0x4a3af8, imac 0x54b780, ios 0xb45c4;
1784117841 gd::string getUnpackedDescription() = win 0x173b80, imac 0x54b670, m1 0x4a39d0, ios 0xb44a8;
1784217842 void handleStatsConflict(GJLevelList* list) = win inline, imac 0x54b4a0, m1 0x4a37fc, ios 0xb4378 {
17843- m_listOrder = ( std::max) (m_listOrder, list->m_listOrder);
17843+ m_listOrder = std::max(m_listOrder, list->m_listOrder);
1784417844 }
1784517845 bool hasMatchingLevels(GJLevelList* list) = ios 0xb4390, win 0x173970, imac 0x54b4c0, m1 0x4a3814;
1784617846 int orderForLevel(int id) = win inline, m1 0x4a44a8, imac 0x54c3c0, ios 0xb4c10 {
@@ -19238,7 +19238,7 @@ class GJSearchObject : cocos2d::CCNode {
1923819238 }
1923919239 GJSearchObject* getPageObject(int page) = win 0x171d90, imac 0x54aca0, m1 0x4a312c, ios 0xb3eb4;
1924019240 GJSearchObject* getPrevPageObject() = win inline, m1 0x4a331c, imac 0x54af60, ios 0xb4064 {
19241- return this->getPageObject(( std::max) (m_page - 1, 0));
19241+ return this->getPageObject(std::max(m_page - 1, 0));
1924219242 }
1924319243 static char const* getSearchKey(SearchType searchType, gd::string searchQuery, gd::string difficulty, gd::string length, int page, bool star, bool uncompleted, bool featured, int songID, bool original, bool twoPlayer, bool customSong, bool songFilter, bool noStar, bool coins, bool epic, bool legendary, bool mythic, bool onlyCompleted, int demonFilter, int folder, int searchMode) = win 0x171f00, m1 0x4a2da8, imac 0x54a780, ios 0xb3c14;
1924419244 bool init(SearchType searchType, gd::string searchQuery, gd::string difficulty, gd::string length, int page, bool star, bool uncompleted, bool featured, int songID, bool original, bool twoPlayer, bool customSong, bool songFilter, bool noStar, bool coins, bool epic, bool legendary, bool mythic, bool onlyCompleted, int demonFilter, int folder, int searchMode) = win inline, m1 0x4a2c64, imac 0x54a650, ios 0xb3ad0 {
@@ -20098,7 +20098,7 @@ class GJSongBrowser : GJDropDownLayer, FLAlertLayerProtocol, TableViewCellDelega
2009820098 m_leftArrow->setVisible(pageStartIdx != 0);
2009920099 auto nextIndex = pageStartIdx + pageEndIdx;
2010020100 m_rightArrow->setVisible(itemCount > nextIndex);
20101- nextIndex = ( std::min) (nextIndex, itemCount);
20101+ nextIndex = std::min(nextIndex, itemCount);
2010220102 m_countText->setString(cocos2d::CCString::createWithFormat("%i to %i of %i", pageStartIdx + 1, nextIndex, itemCount)->getCString());
2010320103 }
2010420104 void setupSongBrowser(cocos2d::CCArray* songs) = win inline, m1 0x51986c, imac 0x5e7c60, ios 0x2650c4 {
@@ -20424,12 +20424,12 @@ class GJUINode : cocos2d::CCNode {
2042420424 }
2042520425 auto centerX = m_rect.size.width * .5f;
2042620426 auto reverseCenterX = -m_rect.size.width * .5f;
20427- if (( std::min) (rangePos.x, centerX) > reverseCenterX) rangePos.x = reverseCenterX;
20428- else rangePos.x = ( std::min) (rangePos.x, centerX);
20427+ if (std::min(rangePos.x, centerX) > reverseCenterX) rangePos.x = reverseCenterX;
20428+ else rangePos.x = std::min(rangePos.x, centerX);
2042920429 auto centerY = 40.f + m_rect.size.height * .5f;
2043020430 auto reverseCenterY = 40.f - m_rect.size.height * .5f;
20431- if (( std::min) (rangePos.y, centerY) > reverseCenterY) rangePos.y = reverseCenterY;
20432- else rangePos.y = ( std::min) (rangePos.y, centerY);
20431+ if (std::min(rangePos.y, centerY) > reverseCenterY) rangePos.y = reverseCenterY;
20432+ else rangePos.y = std::min(rangePos.y, centerY);
2043320433 m_firstSprite->setVisible(true);
2043420434 m_firstSprite->setPosition(rangePos);
2043520435 return touchResult;
@@ -20700,12 +20700,12 @@ class GJUserScore : cocos2d::CCNode {
2070020700
2070120701 bool isCurrentUser() = win 0x16fb90, m1 0x4a21b8, imac 0x549af0, ios 0xb3320;
2070220702 void mergeWithScore(GJUserScore* score) = win inline, m1 0x4a218c, imac 0x549ab0, ios inline {
20703- m_stars = ( std::max) (m_stars, score->m_stars);
20704- m_moons = ( std::max) (m_moons, score->m_moons);
20705- m_diamonds = ( std::max) (m_diamonds, score->m_diamonds);
20706- m_demons = ( std::max) (m_demons, score->m_demons);
20707- m_creatorPoints = ( std::max) (m_creatorPoints, score->m_creatorPoints);
20708- m_secretCoins = ( std::max) (m_secretCoins, score->m_secretCoins);
20703+ m_stars = std::max(m_stars, score->m_stars);
20704+ m_moons = std::max(m_moons, score->m_moons);
20705+ m_diamonds = std::max(m_diamonds, score->m_diamonds);
20706+ m_demons = std::max(m_demons, score->m_demons);
20707+ m_creatorPoints = std::max(m_creatorPoints, score->m_creatorPoints);
20708+ m_secretCoins = std::max(m_secretCoins, score->m_secretCoins);
2070920709 }
2071020710
2071120711 gd::string m_userName;
@@ -26247,7 +26247,7 @@ class OptionsLayer : GJDropDownLayer, FLAlertLayerProtocol {
2624726247 label->setPosition(position + cocos2d::CCPoint { onSprite->getContentSize().width * .5f + 6.4f, 0.f });
2624826248 auto width = label->getContentSize().width;
2624926249 if (width > 120.f) label->setScale(120.f / width);
26250- label->setScale(( std::min) (label->getScale(), .35f));
26250+ label->setScale(std::min(label->getScale(), .35f));
2625126251 return toggler;
2625226252 }
2625326253 void exitLayer() = win inline, m1 0x6993e8, imac 0x785230, ios inline {
@@ -30283,11 +30283,11 @@ class SequenceTriggerGameObject : ChanceTriggerGameObject {
3028330283 void addCount(int index, int count) = win inline, m1 0x174ed0, imac 0x1b51b0, ios 0x383ad8 {
3028430284 if (index < 0 || index >= m_chanceObjects.size()) return;
3028530285 auto& object = m_chanceObjects[index];
30286- object.m_chance = ( std::max) (object.m_chance + count, 1);
30286+ object.m_chance = std::max(object.m_chance + count, 1);
3028730287 m_sequenceTotalCount = -1;
3028830288 }
3028930289 void addTarget(int groupID, int count) = win inline, m1 0x174ca4, imac 0x1b4f40, ios 0x3838e0 {
30290- count = ( std::max) (count, 1);
30290+ count = std::max(count, 1);
3029130291 m_chanceObjects.emplace_back(groupID, count);
3029230292 m_sequenceTotalCount = -1;
3029330293 }
@@ -33689,7 +33689,7 @@ class ShaderLayer : cocos2d::CCLayer {
3368933689 if (m_state.m_colorChangeCR != 1.f || m_state.m_colorChangeCG != 1.f || m_state.m_colorChangeCB != 1.f ||
3369033690 m_state.m_colorChangeBR != 0.f || m_state.m_colorChangeBG != 0.f || m_state.m_colorChangeBB != 0.f) {
3369133691 m_state.m_usesShaders = true;
33692- shaderProgram->setUniformLocationWith3f(m_colorChangeCUniform, ( std::max) (m_state.m_colorChangeCR, .001f), m_state.m_colorChangeCG, m_state.m_colorChangeCB);
33692+ shaderProgram->setUniformLocationWith3f(m_colorChangeCUniform, std::max(m_state.m_colorChangeCR, .001f), m_state.m_colorChangeCG, m_state.m_colorChangeCB);
3369333693 shaderProgram->setUniformLocationWith3f(m_colorChangeBUniform, m_state.m_colorChangeBR, m_state.m_colorChangeBG, m_state.m_colorChangeBB);
3369433694 }
3369533695 else {
@@ -33741,9 +33741,9 @@ class ShaderLayer : cocos2d::CCLayer {
3374133741 auto g = edit * m_state.m_invertColorG;
3374233742 auto b = edit * m_state.m_invertColorB;
3374333743 if (m_state.m_invertColorClampRGB) {
33744- r = ( std::min) (r, 1.f);
33745- g = ( std::min) (g, 1.f);
33746- b = ( std::min) (b, 1.f);
33744+ r = std::min(r, 1.f);
33745+ g = std::min(g, 1.f);
33746+ b = std::min(b, 1.f);
3374733747 }
3374833748 shaderProgram->setUniformLocationWith4f(m_invertColorValueUniform, r, g, b, edit);
3374933749 }
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