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ci: remove library folder deletion, increased timeout
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.github/workflows/ui-tests.yml

Lines changed: 22 additions & 15 deletions
Original file line numberDiff line numberDiff line change
@@ -218,11 +218,8 @@ jobs:
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Write-Output "❌ Editor folder does not exist"
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exit 1
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}
221-
- name: Force clean package resolution
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run: |
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Write-Output "Removing Library folder to force clean package resolution..."
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if (Test-Path "sample-unity6/Library") { Remove-Item -Recurse -Force "sample-unity6/Library" }
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Write-Output "✅ Library folder removed"
221+
# Don't delete Library folder - let Unity reuse cached package data if available
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# Deleting it forces a complete reimport which takes too long
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- name: Ensure Tests directory exists
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run: |
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Write-Output "Ensuring Tests directory/symlink exists..."
@@ -252,25 +249,35 @@ jobs:
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Write-Output "Unity process started (PID: $($unityProcess.Id))"
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Write-Output "Waiting for package import to complete..."
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Write-Output "Will check for completion every 10 seconds (max 5 minutes)"
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Write-Output "Will check for completion every 15 seconds (max 10 minutes)"
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Write-Output ""
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257-
$maxWaitSeconds = 300
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$checkInterval = 10
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$maxWaitSeconds = 600 # 10 minutes - package import can take a while
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$checkInterval = 15
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$elapsed = 0
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$packagesImported = $false
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while ($elapsed -lt $maxWaitSeconds) {
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Start-Sleep -Seconds $checkInterval
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$elapsed += $checkInterval
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266-
# Check if AltTester package has been imported
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if (Test-Path "${{ github.workspace }}\sample-unity6\Library\PackageCache\*alttester*") {
268-
Write-Output "✅ AltTester package found! Packages have been imported."
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$packagesImported = $true
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break
264+
# Check if Library folder exists and has PackageCache
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if (Test-Path "${{ github.workspace }}\sample-unity6\Library\PackageCache") {
266+
$packageCount = (Get-ChildItem "${{ github.workspace }}\sample-unity6\Library\PackageCache" -Directory -ErrorAction SilentlyContinue | Measure-Object).Count
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Write-Output "PackageCache exists with $packageCount packages ($elapsed seconds elapsed)"
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# Check if AltTester package has been imported
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if (Test-Path "${{ github.workspace }}\sample-unity6\Library\PackageCache\*alttester*") {
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Write-Output "✅ AltTester package found! Packages should be ready."
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$packagesImported = $true
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# Wait a bit more to ensure everything is settled
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Write-Output "Waiting 30 more seconds to ensure all packages are fully imported..."
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Start-Sleep -Seconds 30
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break
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}
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} else {
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Write-Output "PackageCache not yet created ($elapsed seconds elapsed)"
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}
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Write-Output "Still importing... ($elapsed seconds elapsed)"
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}
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# Kill Unity process

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