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7 files changed

+9
-13
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7 files changed

+9
-13
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build/MathBox-bundle.js

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@@ -44488,7 +44488,6 @@ MathBox.Overlay.prototype = {
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update: function (camera) {
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this.fov = 0.5 / Math.tan( camera.fov * Math.PI / 360 ) * this.height;
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window.ii = 0;
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// Iterate over individual objects for update
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_.each(this.sprites, function (sprite) {
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this._update(sprite, camera);

build/MathBox-bundle.min.js

Lines changed: 3 additions & 3 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

build/MathBox-core.js

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@@ -1893,7 +1893,6 @@ MathBox.Overlay.prototype = {
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update: function (camera) {
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this.fov = 0.5 / Math.tan( camera.fov * Math.PI / 360 ) * this.height;
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window.ii = 0;
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// Iterate over individual objects for update
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_.each(this.sprites, function (sprite) {
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this._update(sprite, camera);

build/MathBox-core.min.js

Lines changed: 3 additions & 3 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

build/MathBox.js

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@@ -4867,7 +4867,6 @@ MathBox.Overlay.prototype = {
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update: function (camera) {
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this.fov = 0.5 / Math.tan( camera.fov * Math.PI / 360 ) * this.height;
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window.ii = 0;
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// Iterate over individual objects for update
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_.each(this.sprites, function (sprite) {
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this._update(sprite, camera);

build/MathBox.min.js

Lines changed: 3 additions & 3 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

src/Overlay.js

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@@ -53,7 +53,6 @@ MathBox.Overlay.prototype = {
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update: function (camera) {
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this.fov = 0.5 / Math.tan( camera.fov * Math.PI / 360 ) * this.height;
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window.ii = 0;
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// Iterate over individual objects for update
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_.each(this.sprites, function (sprite) {
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this._update(sprite, camera);

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