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Change vehicles to MKZ
1 parent 786c97d commit efbd123

24 files changed

+24
-24
lines changed

quickstart/03-raycast.py

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Original file line numberDiff line numberDiff line change
@@ -19,7 +19,7 @@
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state = lgsvl.AgentState()
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state.transform = spawns[0]
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sim.add_agent("Jaguar2015XE (Apollo 5.0)", lgsvl.AgentType.EGO, state)
22+
sim.add_agent("Lincoln2017MKZ (Apollo 5.0)", lgsvl.AgentType.EGO, state)
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# This is the point from which the rays will originate from. It is raised 1m from the ground
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p = spawns[0].position

quickstart/04-ego-drive-straight.py

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@@ -20,7 +20,7 @@
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state.transform = spawns[0]
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# Agents can be spawned with a velocity. Default is to spawn with 0 velocity
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state.velocity = lgsvl.Vector(0, 0, 20)
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a = sim.add_agent("Jaguar2015XE (Apollo 5.0)", lgsvl.AgentType.EGO, state)
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a = sim.add_agent("Lincoln2017MKZ (Apollo 5.0)", lgsvl.AgentType.EGO, state)
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# The bounding box of an agent are 2 points (min and max) such that the box formed from those 2 points completely encases the agent
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print("Vehicle bounding box =", a.bounding_box)

quickstart/05-ego-drive-in-circle.py

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@@ -19,7 +19,7 @@
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state = lgsvl.AgentState()
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state.transform = spawns[0]
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state.transform.position.z += 5 # 5m forwards
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a = sim.add_agent("Jaguar2015XE (Apollo 5.0)", lgsvl.AgentType.EGO, state)
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a = sim.add_agent("Lincoln2017MKZ (Apollo 5.0)", lgsvl.AgentType.EGO, state)
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print("Current time = ", sim.current_time)
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print("Current frame = ", sim.current_frame)

quickstart/06-save-camera-image.py

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@@ -18,7 +18,7 @@
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state = lgsvl.AgentState()
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state.transform = spawns[0]
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a = sim.add_agent("Jaguar2015XE (Apollo 5.0)", lgsvl.AgentType.EGO, state)
21+
a = sim.add_agent("Lincoln2017MKZ (Apollo 5.0)", lgsvl.AgentType.EGO, state)
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# get_sensors returns a list of sensors on the EGO vehicle
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sensors = a.get_sensors()

quickstart/07-save-lidar-point-cloud.py

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -18,7 +18,7 @@
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state = lgsvl.AgentState()
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state.transform = spawns[0]
21-
a = sim.add_agent("Jaguar2015XE (Apollo 5.0)", lgsvl.AgentType.EGO, state)
21+
a = sim.add_agent("Lincoln2017MKZ (Apollo 5.0)", lgsvl.AgentType.EGO, state)
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sensors = a.get_sensors()
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for s in sensors:

quickstart/08-create-npc.py

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Original file line numberDiff line numberDiff line change
@@ -19,7 +19,7 @@
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state = lgsvl.AgentState()
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state.transform = spawns[0]
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a = sim.add_agent("Jaguar2015XE (Apollo 5.0)", lgsvl.AgentType.EGO, state)
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a = sim.add_agent("Lincoln2017MKZ (Apollo 5.0)", lgsvl.AgentType.EGO, state)
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# Spawn NPC vehicles 10 meters ahead of the EGO
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sx = spawns[0].position.x

quickstart/09-reset-scene.py

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@@ -23,7 +23,7 @@
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state = lgsvl.AgentState()
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state.transform = spawns[0]
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a = sim.add_agent("Jaguar2015XE (Apollo 5.0)", lgsvl.AgentType.EGO, state)
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a = sim.add_agent("Lincoln2017MKZ (Apollo 5.0)", lgsvl.AgentType.EGO, state)
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# 10 meters ahead
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sx = state.transform.position.x

quickstart/10-npc-follow-the-lane.py

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -18,7 +18,7 @@
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state = lgsvl.AgentState()
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state.transform = spawns[0]
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a = sim.add_agent("Jaguar2015XE (Apollo 5.0)", lgsvl.AgentType.EGO, state)
21+
a = sim.add_agent("Lincoln2017MKZ (Apollo 5.0)", lgsvl.AgentType.EGO, state)
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state = lgsvl.AgentState()
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state.transform = spawns[0]

quickstart/11-collision-callbacks.py

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@@ -24,7 +24,7 @@
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state = lgsvl.AgentState()
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state.transform = spawns[0]
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ego = sim.add_agent("Jaguar2015XE (Apollo 5.0)", lgsvl.AgentType.EGO, state)
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ego = sim.add_agent("Lincoln2017MKZ (Apollo 5.0)", lgsvl.AgentType.EGO, state)
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# school bus, 20m ahead, perpendicular to road, stopped
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quickstart/12-create-npc-on-lane.py

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -20,7 +20,7 @@
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state = lgsvl.AgentState()
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state.transform = spawns[0]
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a = sim.add_agent("Jaguar2015XE (Apollo 5.0)", lgsvl.AgentType.EGO, state)
23+
a = sim.add_agent("Lincoln2017MKZ (Apollo 5.0)", lgsvl.AgentType.EGO, state)
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sx = spawns[0].position.x
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sy = spawns[0].position.y

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