We develop agents and skills here. They are then used in another folder for Godot game development with Claude Code.
Source code lives at the repo root:
skills/— skill definitions (SKILL.md) and their tool scriptsgame.md— CLAUDE.md template for game folderspublish.sh— create ready-to-develop game folder
- godogen — orchestrator + inline task execution + all pipeline stages (main thread, 1M context)
- godot-api — Godot class API lookup (context: fork, sonnet, Explore agent)
- visual-qa — visual quality assurance via Claude vision (context: fork)
When writing skills: don't give obvious guidance. The agent is a highly capable LLM — handholding only pollutes the context.