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We develop agents and skills here. They are then used in another folder for Godot game development with Claude Code.

Layout

Source code lives at the repo root:

  • skills/ — skill definitions (SKILL.md) and their tool scripts
  • game.md — CLAUDE.md template for game folders
  • publish.sh — create ready-to-develop game folder

Skills

  • godogen — orchestrator + inline task execution + all pipeline stages (main thread, 1M context)
  • godot-api — Godot class API lookup (context: fork, sonnet, Explore agent)
  • visual-qa — visual quality assurance via Claude vision (context: fork)

When writing skills: don't give obvious guidance. The agent is a highly capable LLM — handholding only pollutes the context.