A simple utility unity project to run skeletal animation imported from Spine
- Unity 2019.4.8f1
- spine-unity 3.8 package (20201130 release)
- Export anim from Spine into Unity
- Open SpinePlayer scene
- Copy your Spine skeletal to the scene
- Select the UI GameObject in hierarchy
- drag & drop Spine SkeletalalAnimation model to AnimPlayer script's SkeletalAnim field
- from the project panel, open the directory where your spine export are saved and drag & drop the model's SkeletonData file to AnimPlayer's SkeletalDataAsset field
- Play Unity
- Select the track, anim, loop & speed
- ????
- Profit