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Commit b258918

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Shaun Burns
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Fixed appcenter building the Unity Player client for Android when cross-compiling from a Linux OS
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Assets/AppCenter/Editor/AndroidLibraryHelper.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -65,7 +65,7 @@ public static void UnzipFile(string sourceFile, string destinationFile)
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.ToString();
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processName = "cmd";
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}
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else if (Application.platform == RuntimePlatform.OSXEditor)
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else if (Application.platform == RuntimePlatform.OSXEditor || Application.platform == RuntimePlatform.LinuxEditor)
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{
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args = stringBuilder
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.Append("-c \"unzip ")

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