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author
Clauderic Demers
committed
nit: linting tweaks
1 parent 2a77213 commit 45b48b4

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src/SortableContainer/index.js

Lines changed: 27 additions & 27 deletions
Original file line numberDiff line numberDiff line change
@@ -498,41 +498,41 @@ export default function sortableContainer(WrappedComponent, config = {withRef: f
498498
if (this.axis.y) {
499499
// Calculations for a grid setup
500500
if (
501-
(index < this.index)
502-
&& (
503-
((sortingOffset.left - offset.width <= edgeOffset.left) && (sortingOffset.top <= edgeOffset.top + offset.height))
504-
|| (sortingOffset.top + offset.height <= edgeOffset.top)
505-
)
506-
) {
501+
(index < this.index)
502+
&& (
503+
((sortingOffset.left - offset.width <= edgeOffset.left) && (sortingOffset.top <= edgeOffset.top + offset.height))
504+
|| (sortingOffset.top + offset.height <= edgeOffset.top)
505+
)
506+
) {
507507
// If the current node is to the left on the same row, or above the node that's being dragged
508508
// then move it to the right
509-
translate.x = this.width + this.marginOffset.x;
510-
if (edgeOffset.left + translate.x > this.containerBoundingRect.width - offset.width) {
509+
translate.x = this.width + this.marginOffset.x;
510+
if (edgeOffset.left + translate.x > this.containerBoundingRect.width - offset.width) {
511511
// If it moves passed the right bounds, then animate it to the first position of the next row.
512512
// We just use the offset of the next node to calculate where to move, because that node's original position
513513
// is exactly where we want to go
514-
translate.x = nextNode.edgeOffset.left - edgeOffset.left;
515-
translate.y = nextNode.edgeOffset.top - edgeOffset.top;
516-
}
517-
if (this.newIndex === null) {
518-
this.newIndex = index;
519-
}
520-
} else if (index > this.index
521-
&& (((sortingOffset.left + offset.width >= edgeOffset.left) && (sortingOffset.top + offset.height >= edgeOffset.top))
522-
|| (sortingOffset.top + offset.height >= edgeOffset.top + height))
523-
) {
524-
// If the current node is to the right on the same row, or below the node that's being dragged
525-
// then move it to the left
526-
translate.x = -(this.width + this.marginOffset.x);
527-
if (edgeOffset.left + translate.x < this.containerBoundingRect.left + offset.width) {
514+
translate.x = nextNode.edgeOffset.left - edgeOffset.left;
515+
translate.y = nextNode.edgeOffset.top - edgeOffset.top;
516+
}
517+
if (this.newIndex === null) {
518+
this.newIndex = index;
519+
}
520+
} else if (index > this.index
521+
&& (((sortingOffset.left + offset.width >= edgeOffset.left) && (sortingOffset.top + offset.height >= edgeOffset.top))
522+
|| (sortingOffset.top + offset.height >= edgeOffset.top + height))
523+
) {
524+
// If the current node is to the right on the same row, or below the node that's being dragged
525+
// then move it to the left
526+
translate.x = -(this.width + this.marginOffset.x);
527+
if (edgeOffset.left + translate.x < this.containerBoundingRect.left + offset.width) {
528528
// If it moves passed the left bounds, then animate it to the last position of the previous row.
529529
// We just use the offset of the previous node to calculate where to move, because that node's original position
530530
// is exactly where we want to go
531-
translate.x = prevNode.edgeOffset.left - edgeOffset.left;
532-
translate.y = prevNode.edgeOffset.top - edgeOffset.top;
533-
}
534-
this.newIndex = index;
535-
}
531+
translate.x = prevNode.edgeOffset.left - edgeOffset.left;
532+
translate.y = prevNode.edgeOffset.top - edgeOffset.top;
533+
}
534+
this.newIndex = index;
535+
}
536536
} else {
537537
if (index > this.index && (sortingOffset.left + offset.width >= edgeOffset.left)) {
538538
translate.x = -(this.width + this.marginOffset.x);

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