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avenir-white.html

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<p>I start my morning with a cup of coffee and
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<a href="http://www.nytimes.com/">The New York Times</a>.</p>
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<p><img src="image.jpg" title="Title" alt="alt text" /></p>
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<p><img src="image2.jpg" title="Title" alt="alt text" /></p>
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<p>I wish SmartyPants used named entities like <code>&amp;mdash;</code>
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instead of decimal-encoded entites like <code>&amp;#8212;</code>.</p>
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<p>If you want your page to validate under XHTML 1.0 Strict,
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you&rsquo;ve got to put paragraph tags in your blockquotes:</p>
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<p>```</p>
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<blockquote>
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<p>For example.</p>
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</blockquote>
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<p>```</p>
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<h1>August 31, 2011</h1>
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<p>Homework: Problems 2.10-2.19; complete registration system</p>
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<hr />
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<h2>Chapter 2</h2>
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<h3>Phases of Software Development</h3>
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<ol>
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<li>Analysis</li>
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<li>Design</li>
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<li>Implementation</li>
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</ol>
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<h4>Analysis phase</h4>
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<p><em>Requirements</em> &ndash; what the customer wants or needs. Understanding on needs expressed by:</p>
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<ul>
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<li>Use cases can (can use UML)</li>
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<li>User manual style of analysis document</li>
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</ul>
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<h4>Design phase</h4>
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<p>Goals of OO design:</p>
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<ol>
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<li>Identify classes &ndash; things in the system</li>
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<li>Identify responsibilities of the classes</li>
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<li>Identify relationships between classes</li>
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</ol>
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<p>Classes consist of:</p>
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<ol>
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<li>Behavior: Methods represent the class behavior</li>
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<li>State: Fields represent the state of the class instance (object)</li>
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<li>Identity: each unique object should have its own address in memory
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which contains its state</li>
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</ol>
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<p>Types of classes that are common:</p>
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<ol>
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<li>Tangible things</li>
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<li>Agents</li>
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<li>Events and transactions</li>
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<li>Users and roles</li>
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<li>Systems</li>
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<li>System interfaces and devices</li>
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<li>Foundational classes</li>
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</ol>
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<p>Types of class relationships:</p>
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<ol>
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<li>Dependency (<em>uses a</em>)</li>
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<li><p>Aggregation (<em>has a</em>)</p>
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<ul>
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<li>Aggregation &ndash; 1:many</li>
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<li>Association &ndash; 1:1</li>
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<li>Composition &ndash; &ldquo;<em>if I&rsquo;m composed of other things, then I am considered
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responsible for the lifetime for those things</em>&rdquo;</li>
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</ul>
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</li>
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<li>Inheritance (<em>is a</em>)</li>
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</ol>
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<p>Classes and relationships are the basis for a UML class diagram.</p>

foghorn.html

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<p>I start my morning with a cup of coffee and
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<a href="http://www.nytimes.com/">The New York Times</a>.</p>
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<p><img src="image.jpg" title="Title" alt="alt text" /></p>
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<p><img src="image2.jpg" title="Title" alt="alt text" /></p>
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<p>I wish SmartyPants used named entities like <code>&amp;mdash;</code>
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instead of decimal-encoded entites like <code>&amp;#8212;</code>.</p>
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<p>If you want your page to validate under XHTML 1.0 Strict,
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you&rsquo;ve got to put paragraph tags in your blockquotes:</p>
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<p>```</p>
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<blockquote>
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<p>For example.</p>
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</blockquote>
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<p>```</p>
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<h1>August 31, 2011</h1>
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<p>Homework: Problems 2.10-2.19; complete registration system</p>
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<hr />
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<h2>Chapter 2</h2>
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<h3>Phases of Software Development</h3>
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<ol>
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<li>Analysis</li>
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<li>Design</li>
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<li>Implementation</li>
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</ol>
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<h4>Analysis phase</h4>
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<p><em>Requirements</em> &ndash; what the customer wants or needs. Understanding on needs expressed by:</p>
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<ul>
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<li>Use cases can (can use UML)</li>
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<li>User manual style of analysis document</li>
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</ul>
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<h4>Design phase</h4>
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<p>Goals of OO design:</p>
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<ol>
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<li>Identify classes &ndash; things in the system</li>
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<li>Identify responsibilities of the classes</li>
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<li>Identify relationships between classes</li>
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</ol>
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<p>Classes consist of:</p>
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<ol>
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<li>Behavior: Methods represent the class behavior</li>
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<li>State: Fields represent the state of the class instance (object)</li>
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<li>Identity: each unique object should have its own address in memory
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which contains its state</li>
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</ol>
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<p>Types of classes that are common:</p>
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<ol>
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<li>Tangible things</li>
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<li>Agents</li>
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<li>Events and transactions</li>
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<li>Users and roles</li>
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<li>Systems</li>
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<li>System interfaces and devices</li>
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<li>Foundational classes</li>
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</ol>
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<p>Types of class relationships:</p>
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<ol>
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<li>Dependency (<em>uses a</em>)</li>
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<li><p>Aggregation (<em>has a</em>)</p>
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<ul>
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<li>Aggregation &ndash; 1:many</li>
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<li>Association &ndash; 1:1</li>
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<li>Composition &ndash; &ldquo;<em>if I&rsquo;m composed of other things, then I am considered
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responsible for the lifetime for those things</em>&rdquo;</li>
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</ul>
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</li>
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<li>Inheritance (<em>is a</em>)</li>
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</ol>
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<p>Classes and relationships are the basis for a UML class diagram.</p>

index.html

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@@ -125,102 +125,3 @@ <h2>This is an H2 in a blockquote</h2>
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<p>I start my morning with a cup of coffee and
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<a href="http://www.nytimes.com/">The New York Times</a>.</p>
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<p><img src="image.jpg" title="Title" alt="alt text" /></p>
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<p><img src="image2.jpg" title="Title" alt="alt text" /></p>
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<p>I wish SmartyPants used named entities like <code>&amp;mdash;</code>
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instead of decimal-encoded entites like <code>&amp;#8212;</code>.</p>
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136-
<p>If you want your page to validate under XHTML 1.0 Strict,
137-
you&rsquo;ve got to put paragraph tags in your blockquotes:</p>
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<p>```</p>
140-
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<blockquote>
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<p>For example.</p>
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</blockquote>
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<p>```</p>
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<h1>August 31, 2011</h1>
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<p>Homework: Problems 2.10-2.19; complete registration system</p>
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<hr />
153-
154-
<h2>Chapter 2</h2>
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156-
<h3>Phases of Software Development</h3>
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<ol>
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<li>Analysis</li>
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<li>Design</li>
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<li>Implementation</li>
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</ol>
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<h4>Analysis phase</h4>
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<p><em>Requirements</em> &ndash; what the customer wants or needs. Understanding on needs expressed by:</p>
168-
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<ul>
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<li>Use cases can (can use UML)</li>
171-
<li>User manual style of analysis document</li>
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</ul>
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<h4>Design phase</h4>
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<p>Goals of OO design:</p>
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<ol>
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<li>Identify classes &ndash; things in the system</li>
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<li>Identify responsibilities of the classes</li>
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<li>Identify relationships between classes</li>
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</ol>
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<p>Classes consist of:</p>
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<ol>
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<li>Behavior: Methods represent the class behavior</li>
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<li>State: Fields represent the state of the class instance (object)</li>
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<li>Identity: each unique object should have its own address in memory
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which contains its state</li>
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</ol>
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<p>Types of classes that are common:</p>
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<ol>
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<li>Tangible things</li>
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<li>Agents</li>
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<li>Events and transactions</li>
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<li>Users and roles</li>
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<li>Systems</li>
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<li>System interfaces and devices</li>
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<li>Foundational classes</li>
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</ol>
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<p>Types of class relationships:</p>
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<ol>
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<li>Dependency (<em>uses a</em>)</li>
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<li><p>Aggregation (<em>has a</em>)</p>
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<ul>
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<li>Aggregation &ndash; 1:many</li>
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<li>Association &ndash; 1:1</li>
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<li>Composition &ndash; &ldquo;<em>if I&rsquo;m composed of other things, then I am considered
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responsible for the lifetime for those things</em>&rdquo;</li>
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</ul>
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</li>
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<li>Inheritance (<em>is a</em>)</li>
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</ol>
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<p>Classes and relationships are the basis for a UML class diagram.</p>

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