diff --git a/src/webgl/light.js b/src/webgl/light.js index 3163bc6a65..7197cb70d8 100644 --- a/src/webgl/light.js +++ b/src/webgl/light.js @@ -482,7 +482,7 @@ p5.prototype.specularColor = function (v1, v2, v3) { * three parameters, `v1`, `v2`, and `v3`, set the light’s color using the * current colorMode(). The last parameter, * `direction` sets the light’s direction using a - * p5.Geometry object. For example, + * p5.Vector object. For example, * `directionalLight(255, 0, 0, lightDir)` creates a red `(255, 0, 0)` light * that shines in the direction the `lightDir` vector points. *