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Directory.Build.props
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161 lines (132 loc) · 10.1 KB
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<Project>
<PropertyGroup>
<RepositoryName Condition="'$(RepositoryName)' == ''">$(MSBuildProjectName)</RepositoryName>
</PropertyGroup>
<Import Project="$([MSBuild]::GetPathOfFileAbove(Directory.Build.props, $(MSBuildThisFileDirectory)..))" />
<Import Project="$(OutputGitInfoPropsFile)" Condition="Exists('$(OutputGitInfoPropsFile)')" />
<Import Project="$(OfflineGitInfoPropsFile)" Condition="Exists('$(OfflineGitInfoPropsFile)')" />
<PropertyGroup>
<SourceDirectory Condition="'$(SourceDirectory)' == ''">$(RepositoryName)</SourceDirectory>
<ProjectDirectory Condition="'$(ProjectDirectory)' == ''">$(SubmoduleDirectory)$(SourceDirectory)/</ProjectDirectory>
<MinimalConsoleLogOutput Condition="'$(MinimalConsoleLogOutput)' == ''">true</MinimalConsoleLogOutput>
<RepoConsoleLogFile>$(LoggingDir)$(RepositoryName).log</RepoConsoleLogFile>
<RedirectRepoOutputToLog Condition="'$(MinimalConsoleLogOutput)' == 'true'">>> $(RepoConsoleLogFile) 2>&1</RedirectRepoOutputToLog>
<IsStable Condition="'$(UseStableVersions)' == 'true'">true</IsStable>
<PackagesOutput>$(ProjectDirectory)artifacts/packages/$(Configuration)/NonShipping/</PackagesOutput>
<!--
Repo specific semaphore path for incremental build
-->
<RepoCompletedSemaphorePath>$(CompletedSemaphorePath)$(RepositoryName)/</RepoCompletedSemaphorePath>
</PropertyGroup>
<PropertyGroup Condition="'$(OS)' == 'Windows_NT'">
<FlagParameterPrefix>-</FlagParameterPrefix>
<ArcadeFalseBoolBuildArg>0</ArcadeFalseBoolBuildArg>
</PropertyGroup>
<PropertyGroup Condition="'$(OS)' != 'Windows_NT'">
<FlagParameterPrefix>--</FlagParameterPrefix>
<ArcadeFalseBoolBuildArg>false</ArcadeFalseBoolBuildArg>
</PropertyGroup>
<PropertyGroup>
<GitCommitDateNoDashes>$(GitCommitDate.Replace('-', ''))</GitCommitDateNoDashes>
</PropertyGroup>
<!-- A human-readable description of what's building and why. -->
<PropertyGroup>
<ProjectBuildReason>'$(RepositoryName) in tarball'</ProjectBuildReason>
</PropertyGroup>
<ItemGroup>
<EnvironmentVariables Include="DotNetBuildFromSource=true" />
<EnvironmentVariables Include="DotNetBuildFromSourceFlavor=Product" />
<EnvironmentVariables Include="DotNetPackageVersionPropsPath=$(PackageVersionPropsPath)" />
<EnvironmentVariables Include="DotNetRestorePackagesPath=$(PackagesDir)" />
<EnvironmentVariables Include="DotNetBuildOffline=true" />
<!-- Ensure the SDK (Core-SDK/Installer) doesn't add an online source. -->
<EnvironmentVariables Include="AddDotnetfeedProjectSource=false" />
<!-- Arcade tools.sh picks up DotNetCoreSdkDir, but we can pass DOTNET_INSTALL_DIR directly. -->
<EnvironmentVariables Include="DOTNET_INSTALL_DIR=$(DotNetCliToolDir)" />
<EnvironmentVariables Include="DOTNET_PATH=$(DotNetCliToolDir)" />
<EnvironmentVariables Include="DOTNET_HOST_PATH=$(DotNetCliToolDir)dotnet" />
<!-- _InitializeDotNetCli is used by websdk and templating to decide whether to init the SDK -->
<EnvironmentVariables Include="_InitializeDotNetCli=$(DotNetCliToolDir)" />
<EnvironmentVariables Include="_DotNetInstallDir=$(DotNetCliToolDir)" />
<EnvironmentVariables Include="_InitializeToolset=$(ProjectDir)Tools/source-built/Microsoft.DotNet.Arcade.Sdk/tools/Build.proj" Condition="'$(UseBootstrapArcade)' != 'true'" />
<EnvironmentVariables Include="_OverrideArcadeInitializeBuildToolFramework=net7.0" />
<EnvironmentVariables Include="DotNetUseShippingVersions=true" />
<EnvironmentVariables Include="PreReleaseVersionLabel=$(PreReleaseVersionLabel)" />
<EnvironmentVariables Include="PackageVersionStamp=$(PreReleaseVersionLabel)" />
<EnvironmentVariables Include="PB_VersionStamp=$(PreReleaseVersionLabel)" />
<!-- We pass '-ci', but also apply ci mode via env var for edge cases. (E.g. misbehaving inner builds.) -->
<EnvironmentVariables Include="ContinuousIntegrationBuild=true" />
<!-- Turn off node reuse for source build because repos use conflicting versions
of compilers which cause assembly load errors.
See https://github.com/dotnet/source-build/issues/541 -->
<EnvironmentVariables Include="MSBUILDDISABLENODEREUSE=1" />
<!--
Apply official build versioning to match Microsoft build. These are based on build date, so
need to be parsed from Maestro++ auto-update and passed through.
-->
<EnvironmentVariables Include="OfficialBuildId=$(OfficialBuildId)" />
<EnvironmentVariables Include="BUILD_BUILDNUMBER=$(OfficialBuildId)" />
<!-- Give build access to commit info without necessarily requiring git queries. -->
<EnvironmentVariables Include="GitCommitCount=$(GitCommitCount)" />
<EnvironmentVariables Include="GitCommitHash=$(GitCommitHash)" Condition="'$(GitCommitHash)' != ''" />
<EnvironmentVariables Include="GitInfoCommitHash=$(GitCommitHash)" Condition="'$(GitCommitHash)' != ''" />
<EnvironmentVariables Include="SourceRevisionId=$(GitCommitHash)" Condition="'$(GitCommitHash)' != ''" />
<EnvironmentVariables Include="RepositoryCommit=$(GitCommitHash)" Condition="'$(GitCommitHash)' != ''" />
<EnvironmentVariables Include="COMMIT_SHA=$(GitCommitHash)" Condition="'$(GitCommitHash)' != ''" />
<EnvironmentVariables Include="GIT_COMMIT=$(GitCommitHash)" Condition="'$(GitCommitHash)' != ''" />
<EnvironmentVariables Include="RepositoryType=Git" />
<EnvironmentVariables Include="DeterministicSourcePaths=true" Condition="'$(DeterministicBuildOptOut)' != 'true'" />
<EnvironmentVariables Include="DeterministicSourcePaths=false" Condition="'$(DeterministicBuildOptOut)' == 'true'" />
<EnvironmentVariables Include="SourceRoot=$(ProjectDirectory)" />
</ItemGroup>
<ItemGroup Condition="'$(EnableExtraDebugging)' == 'true'">
<!-- If MSBuild exits early, make sure debug output like 'MSBuild_*.failure.txt' ends up in a place we can see it. -->
<EnvironmentVariables Include="MSBUILDDEBUGPATH=$(MSBuildDebugPathTargetDir)" />
<EnvironmentVariables Include="MSBUILDDEBUGCOMM=1" />
<EnvironmentVariables Include="MSBUILDDEBUGSCHEDULER=1" />
<EnvironmentVariables Include="MSBUILDDEBUGFORCECACHING=1" />
<EnvironmentVariables Include="MSBUILDDEBUG=1" />
<EnvironmentVariables Include="MSBUILDDEBUGEVALUATION=1" />
<EnvironmentVariables Include="MSBUILDTARGETOUTPUTLOGGING=1" />
<EnvironmentVariables Include="MSBUILDLOGTASKINPUTS=1" />
<EnvironmentVariables Include="MSBUILDEMITSOLUTION=1" />
<EnvironmentVariables Include="MSBUILDLOGVERBOSERARSEARCHRESULTS=1" />
<!-- Output Roslyn logs to allow debugging compiler errors -->
<EnvironmentVariables Include="RoslynCommandLineLogFile=$(RoslynDebugPathTargetDir)" />
<!--ASP.NET dev server request logs -->
<EnvironmentVariables Include="RAZORBUILDSERVER_LOG=$(AspNetRazorBuildServerLogFile)" />
</ItemGroup>
<PropertyGroup>
<ArcadeBootstrapDir>$(ArcadeBootstrapPackageDir)</ArcadeBootstrapDir>
<ArcadeBootstrapVersion>$(ARCADE_BOOTSTRAP_VERSION)</ArcadeBootstrapVersion>
</PropertyGroup>
<PropertyGroup>
<StandardSourceBuildArgs> $(FlagParameterPrefix)ci</StandardSourceBuildArgs>
<StandardSourceBuildArgs>$(StandardSourceBuildArgs) $(FlagParameterPrefix)configuration $(Configuration)</StandardSourceBuildArgs>
<StandardSourceBuildArgs>$(StandardSourceBuildArgs) $(FlagParameterPrefix)restore</StandardSourceBuildArgs>
<StandardSourceBuildArgs>$(StandardSourceBuildArgs) $(FlagParameterPrefix)build</StandardSourceBuildArgs>
<StandardSourceBuildArgs>$(StandardSourceBuildArgs) $(FlagParameterPrefix)pack</StandardSourceBuildArgs>
<StandardSourceBuildArgs>$(StandardSourceBuildArgs) $(FlagParameterPrefix)publish</StandardSourceBuildArgs>
<StandardSourceBuildArgs>$(StandardSourceBuildArgs) -bl</StandardSourceBuildArgs>
<StandardSourceBuildArgs>$(StandardSourceBuildArgs) /p:ArcadeBuildFromSource=true</StandardSourceBuildArgs>
<StandardSourceBuildArgs>$(StandardSourceBuildArgs) /p:CopyWipIntoInnerSourceBuildRepo=true</StandardSourceBuildArgs>
<StandardSourceBuildArgs>$(StandardSourceBuildArgs) /p:DotNetBuildOffline=true</StandardSourceBuildArgs>
<StandardSourceBuildArgs>$(StandardSourceBuildArgs) /p:CopySrcInsteadOfClone=true</StandardSourceBuildArgs>
<StandardSourceBuildArgs>$(StandardSourceBuildArgs) /p:DotNetPackageVersionPropsPath="$(PackageVersionPropsPath)"</StandardSourceBuildArgs>
<StandardSourceBuildArgs>$(StandardSourceBuildArgs) /p:AdditionalSourceBuiltNupkgCacheDir="$(SourceBuiltPackagesPath)"</StandardSourceBuildArgs>
<StandardSourceBuildArgs>$(StandardSourceBuildArgs) /p:ReferencePackageNupkgCacheDir="$(ReferencePackagesDir)"</StandardSourceBuildArgs>
<StandardSourceBuildArgs>$(StandardSourceBuildArgs) /p:PreviouslySourceBuiltNupkgCacheDir="$(PrebuiltSourceBuiltPackagesPath)"</StandardSourceBuildArgs>
<StandardSourceBuildArgs>$(StandardSourceBuildArgs) /p:SourceBuildUseMonoRuntime=$(SourceBuildUseMonoRuntime)</StandardSourceBuildArgs>
<StandardSourceBuildCommand>$(ProjectDirectory)\build$(ShellExtension)</StandardSourceBuildCommand>
</PropertyGroup>
<ItemGroup>
<ArcadeSdkOverride Include="Microsoft.DotNet.Arcade.Sdk" Group="ARCADE" Version="$(arcadeOutputPackageVersion)"/>
<ArcadeBootstrapSdkOverride Include="Microsoft.DotNet.Arcade.Sdk" Group="ARCADE" Version="$(ArcadeBootstrapVersion)" Location="$(ArcadeBootstrapDir)microsoft.dotnet.arcade.sdk/$(ArcadeBootstrapVersion)" />
<ArcadePackagingOverride Include="Microsoft.DotNet.Build.Tasks.Packaging" Group="ARCADE_PACKAGING" Version="$(arcadeOutputPackageVersion)"/>
<ArcadeTargetFrameworkOverride Include="Microsoft.DotNet.Build.Tasks.TargetFramework" Group="ARCADE_TGT_FX" Version="$(arcadeOutputPackageVersion)"/>
<ArcadeSharedFrameworkSdkOverride Include="Microsoft.DotNet.SharedFramework.Sdk" Group="ARCADE_SHARED_FX_SDK" Version="$(arcadeOutputPackageVersion)"/>
<ILSdkOverride Include="Microsoft.NET.Sdk.IL" Group="IL" />
<MsBuildTraversalSdkOverride Include="Microsoft.Build.Traversal" Group="MSBUILD_TRAVERSAL" Version="2.0.2"/>
<WindowsDesktopSdkOverride Include="Microsoft.Net.Sdk.WindowsDesktop" Group="WINDOWS_DESKTOP" Location="$(ToolsLocalDir)EmptySdk"/>
</ItemGroup>
</Project>