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You can't hurry tests, no, you just have to wait.
The 100ms here is just too fast and flakey, it causes random fails in swarmy runs.
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test/unit/effects.js

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@@ -1281,7 +1281,7 @@ test( "animate properties missing px w/ opacity as last (#9074)", 2, function()
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left: 200,
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marginLeft: 200,
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opacity: 0
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}, 1000);
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}, 2000);
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setTimeout(function() {
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var ml = cssInt( "marginLeft" ),
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l = cssInt( "left" );
@@ -1291,7 +1291,7 @@ test( "animate properties missing px w/ opacity as last (#9074)", 2, function()
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notEqual( l, 200, "Left is not 200 after partial animate" );
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div.stop().remove();
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start();
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}, 100);
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}, 1000);
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});
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test("callbacks should fire in correct order (#9100)", function() {

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