let_value, _error, & _stopped: Use After Move On Exception From Connect#1711
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ericniebler merged 1 commit intoNVIDIA:mainfrom Dec 15, 2025
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When a completion signal is sent on the appropriate completion channel (i.e. set_value, set_error, or set_stopped) let_value, let_error, and let_stopped (respectively): 1. Store the values associated with the signal, if any, 2. Invoke their associated invocable with those stored values, and then 3. Connect the sender returned by that invocation Prior to this commit the implementation of the operations enumerated above moved the final receiver into the connect operation in step 3 (more precisely those implementations moved the final receiver into a wrapper receiver which was in turn moved into that connect operation). This meant that if the connect operation: 1. Decay-copied the receiver (thereby moving from it), and then 2. Threw an exception The resulting error completion signal would be sent to a receiver which had been moved from. Reproduced in a unit test and fixed.
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/ok to test 43feda9 |
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thanks, robert! |
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When a completion signal is sent on the appropriate completion channel (i.e. set_value, set_error, or set_stopped) let_value, let_error, and let_stopped (respectively):
Prior to this commit the implementation of the operations enumerated above moved the final receiver into the connect operation in step 3 (more precisely those implementations moved the final receiver into a wrapper receiver which was in turn moved into that connect operation). This meant that if the connect operation:
The resulting error completion signal would be sent to a receiver which had been moved from.
Reproduced in a unit test and fixed.