- inf-20100327
- Introduced level.dat
- inf-20100413-1953
- Removed
idtag under thePlayercompound tag - Reordered some keys
- Removed
- inf-20100625-1917
- Added boolean byte tag
onGroundunderPlayer- Used to tell if the player is on a block
- Reordered some keys
- Added boolean byte tag
- a1.0.4
- Added boolean byte tag
SnowCovered- Used to determine if new chunks should be covered in snow or not
- Normalized the values inside the
Motiontag (unverified)-
- Motion: [0d, -0.08d, 0d] + Motion: [0d, -0.0784000015258789d, 0d]
-
- Added boolean byte tag
- a1.2.0
- Added int tag
DimensionunderPlayer- Stores the dimension (by id) the player was in when saved
- Added int tag
- b1.3-1713
- Added boolean byte tag
SleepingunderPlayer- Used to determine if the player should be sleeping on join
- Added short tag
SleepTimerunderPlayer- Stores the amount of ticks the player has been sleeping for
- Added string tag
LevelName- Stores the name of the world
- Added int tag
version- Stores the version of Minecraft the world was last loaded in
- The value of this tag was never changed from
19132untilversionwas replaced byDataVersion
- Added boolean byte tag
- b1.5
- Added int tag
rainTime- Stores the amount of ticks until it will rain in the world.
- Once this hits 0,
rainingwill be set totrue/1and this value will be assigned a new random number.
- Added int tag
thunderTime- Stores the amount of ticks until a thunderstorm will start in the world.
- Once this hits 0,
thunderingwill be set totrue/1and this value will be assigned a new random number.
- Added boolean byte tag
raining- Determines whether it was raining when the world was saved
- Added boolean byte tag
thundering- Determines whether there was a thunderstorm when the world was saved
- Moved
LastPlayedtag from top ofDatato belowversion - Moved
LevelNametag belowLastPlayed
- Added int tag
- b1.6-test_build_3
Pos' Y tag now storespos.y + 2to prevent the player from spawning into the world inside a block (unverified)-
- Pos: [0d, 94.6200000047684d, 0d] + Pos: [0d, 96.2400000095367d, 0d]
-
- b1.6.5
- Reverted
Pos' Y tag fix-
- Pos: [0d, 96.2400000095367d, 0d] + Pos: [0d, 94.6200000047684d, 0d]
-
- Reverted
- b1.8-pre1-081459
- Added float tag
foodSaturationLevelunderPlayer- Default value is
5f
- Default value is
- Added int tag
XpLevelunderPlayer- Default value is
0
- Default value is
- Added int tag
XpunderPlayer- Default value is
0
- Default value is
- Added int tag
XpTotalunderPlayer- Default value is
0
- Default value is
- Added int tag
foodLevelunderPlayer- Default value is
20
- Default value is
- Added float tag
foodExhaustionLevelunderPlayer- Default value is
0f
- Default value is
- Added int tag
foodTickTimerunderPlayer- Default value is
0
- Default value is
- Added int tag
GameType- Determines the Gamemode (by id) that players will use
- Default value is
0 -
{ {0, "survival"}, // survival mode {1, "creative"} // creative mode }
- Added boolean byte tag
MapFeatures- Default value is
true/1on a new world, otherwisefalse/0for upgraded worlds (unverified) - Determines whether to generate features such as strongholds and villages
- Default value is
- Added float tag
- b1.9-pre2
- Added boolean byte tag
hardcore- Determines whether players are in "hardcore" mode, which prevents the player from playing the world after they have died.
- Added boolean byte tag
- b1.9-pre4-1415
- Removed int tag
Xpin favor of new float tagXpP- Default value of
XpPis0f
- Default value of
- Removed int tag
- b1.9-pre5
- Added compound tag
abilitiesunderPlayer- This tag contains 4 new tags:
- boolean byte tag
invulnerable - boolean byte tag
mayfly - boolean byte tag
instabuild - boolean byte tag
flying
- boolean byte tag
- This tag contains 4 new tags:
- Added compound tag
-
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A world's Level.dat upgraded through all versions to provide a diff of what fields have changed
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A world's Level.dat upgraded through all versions to provide a diff of what fields have changed