Skip to content

This is a small UE4 project (built from the FPS template) used to demonstrate some simple gameplay features that are nearly all implemented with Blueprints.

AaronMike/InterviewDemo

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

14 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

InterviewDemo

This is a small UE4 project (built from the FPS template) used to demonstrate some simple gameplay features that are nearly all implemented with Blueprints. I've included screenshots of those blueprints in the Screenshots/Blueprints folder so that they can be viewed without having to open the project in Unreal.

As of now, there are a number of Crates in the level Crates

that explode when enough damage has been done to them (currently two shots). Exploding crate

There is also a "terminal" that the Player can interact with to deposit coins that they've picked up. Terminal

The terminal is interacted with by holding 'E' Terminal CTA

and require a few seconds to deposit the points. Terminal depositing

The terminal will then reflect the number of coins that have since been deposited. Terminal deposited

About

This is a small UE4 project (built from the FPS template) used to demonstrate some simple gameplay features that are nearly all implemented with Blueprints.

Resources

Stars

Watchers

Forks