This is a small UE4 project (built from the FPS template) used to demonstrate some simple gameplay features that are nearly all implemented with Blueprints. I've included screenshots of those blueprints in the Screenshots/Blueprints folder so that they can be viewed without having to open the project in Unreal.
As of now, there are a number of Crates in the level

that explode when enough damage has been done to them (currently two shots).

There is also a "terminal" that the Player can interact with to deposit coins that they've picked up.

The terminal is interacted with by holding 'E'

and require a few seconds to deposit the points.

The terminal will then reflect the number of coins that have since been deposited.
