Programmer, gameplay designer, 2D/3D artist from California.
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project-based-learning
project-based-learning PublicForked from practical-tutorials/project-based-learning
Curated list of project-based tutorials
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RecursiveSpaces
RecursiveSpaces PublicMy first time implementing a traditional render pipeline in OpenGL.
C++
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Heartwrench-Advance
Heartwrench-Advance PublicA short 2D action platformer targeting the Game Boy Advance
Assembly
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