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3D Browser Rendering

This project was inspired by Javidx9's "Code-It-Yourself!" series. The project is based of off the 3D Graphics Engine set of videos.

The project uses HTML5's 2d <canvas> context in the same way olPixelGameEngine created by OneLoneCoder is used.

const canvas = document.querySelector('canvas');

const ctx = canvas.getContext('2d');`

The ctx variable is used to draw to the screen using methods like stroke() & fill() to draw lines and faces respectively

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Implementation of Javidx9's "Code-It-Yourself! 3D Graphics Engine" in HTML & JavaScript

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