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DanielaHz/README.md

Hola, soy Dani

🎨 I am passionate about developing tools that leverage computer graphics concepts.
🔭 Currently, I am pursuing a MSc in Computer Animation and Visual Effects at Bournemouth University in the UK.
🌱 I maintain a personal website where I regularly update my projects, write posts, and share resources to introduce others to computer graphics. graphicsjournal.com
🚀 I am currently working as Graphics Technical Leader of PixelMux, a tool designed to animate videos using AI.pixelmux.com
✨ My personal phrase is: I want to touch my limits, not imagine them.

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  1. Speech-Driven-to-3D-Facial-Animation Speech-Driven-to-3D-Facial-Animation Public

    This project delivers a plugin that integrates a speech‑driven AI model into animation pipelines, enabling the generation of facial animations from portraits and audio inputs

    C++

  2. Mystic-Gestures-AI-driven-Game-in-Unreal-Engine Mystic-Gestures-AI-driven-Game-in-Unreal-Engine Public

    Mystic Gestures is a first-person game developed in Unreal Engine 5, where players explore ancient ruins using AI gesture recognition to cast spells and interact with the environment.

    1

  3. Clean-Master-for-Unreal-Engine-5.4 Clean-Master-for-Unreal-Engine-5.4 Public

    A tool that helps clean up Unreal Engine projects by removing unused assets like static meshes, blueprints, and materials. It prevents packaging issues and reduces project size without the risks of…

    C++ 3 1

  4. Mind-of-stairs-a-MayaPy-project Mind-of-stairs-a-MayaPy-project Public

    This project explores the interplay between structure and abstraction by creating a symbolic 3D head using Autodesk Maya and Python scripting. The head features impossible staircases, representing …

    Python 2

  5. Real-Time-Soft-Body-Simulations-with-OpenGL Real-Time-Soft-Body-Simulations-with-OpenGL Public

    This project explores soft body simulation inspired by human heart dynamics, based on a three-coupled oscillator model. Due to time constraints, the initial Jelly Engine approach was replaced by a …

    C++ 1

  6. 2D-Cloth-Simulation-using-the-Mass-Spring-Damping-Approach 2D-Cloth-Simulation-using-the-Mass-Spring-Damping-Approach Public

    This project develops a cloth simulation program using the Mass-Spring-Damper model. The cloth is modeled as a 2D grid of point masses connected by springs, influenced by forces like gravity, to re…

    C++ 1