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🎨 I am passionate about developing tools that leverage computer graphics concepts. |
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Speech-Driven-to-3D-Facial-Animation
Speech-Driven-to-3D-Facial-Animation PublicThis project delivers a plugin that integrates a speech‑driven AI model into animation pipelines, enabling the generation of facial animations from portraits and audio inputs
C++
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Mystic-Gestures-AI-driven-Game-in-Unreal-Engine
Mystic-Gestures-AI-driven-Game-in-Unreal-Engine PublicMystic Gestures is a first-person game developed in Unreal Engine 5, where players explore ancient ruins using AI gesture recognition to cast spells and interact with the environment.
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Clean-Master-for-Unreal-Engine-5.4
Clean-Master-for-Unreal-Engine-5.4 PublicA tool that helps clean up Unreal Engine projects by removing unused assets like static meshes, blueprints, and materials. It prevents packaging issues and reduces project size without the risks of…
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Mind-of-stairs-a-MayaPy-project
Mind-of-stairs-a-MayaPy-project PublicThis project explores the interplay between structure and abstraction by creating a symbolic 3D head using Autodesk Maya and Python scripting. The head features impossible staircases, representing …
Python 2
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Real-Time-Soft-Body-Simulations-with-OpenGL
Real-Time-Soft-Body-Simulations-with-OpenGL PublicThis project explores soft body simulation inspired by human heart dynamics, based on a three-coupled oscillator model. Due to time constraints, the initial Jelly Engine approach was replaced by a …
C++ 1
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2D-Cloth-Simulation-using-the-Mass-Spring-Damping-Approach
2D-Cloth-Simulation-using-the-Mass-Spring-Damping-Approach PublicThis project develops a cloth simulation program using the Mass-Spring-Damper model. The cloth is modeled as a 2D grid of point masses connected by springs, influenced by forces like gravity, to re…
C++ 1
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