Highlights
Stars
An attempt to recreate the classic Need for Speed Games (1-6), unpacking their original data files into a modern, scratch built engine.
A feature-packed implementation of the classic puzzle game 2048 for muOS, built using the LÖVE framework.
Framework: portar jogos Android (ARM64 NativeActivity) p/ NextOS/Linux Mali via so-loader
An open-source 3D colony management game for PC, Mac and Linux
Implementation of MJPEG video encoder in OpenMP and OpenCL.
GL4ES is a OpenGL 2.1/1.5 to GL ES 2.0/1.1 translation library, with support for Pandora, ODroid, OrangePI, CHIP, Raspberry PI, Android, Emscripten and AmigaOS4.
Free in the Dark, a Alone in the Dark engine reimplementation.
Driver 2 Playstation game reverse engineering effort
Duck Game decompiled & rebuilt with some added features,
List of Game Decompilations i could gather from around the internet.
Reimplementation of Gothic I and II using modern technologies.
OpenSource-Reimplementation of the zEngine, used by the game "Gothic"
A complete and cross-platform game engine designed for flexibility, performance and fast iteration.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Syndicate Wars Fan Expansion, Open Source remake of the classic Bullfrog game
A cozy collection of sddm-themes & quickshell lockscreen setups.
A cross-platform reimplementation of Plants vs. Zombies by the community. Aiming to bring 100% authentic experience of GOTY edition.
🥧 An open source re-implementation of GameMaker: Studio's runner (YoYo Runner), targeting Undertale v1.08 (WAD Version 16)

