A tiny and portable immediate-mode UI library written in D. Microui-d is a complete rewrite of rxi's microui. It's 90% the same library, but with bug fixes, texture support, and other D-specific improvements.
- Around
2000 sloc
of D - Easily extensible
- Simple layout system
- Works within a fixed memory region
- Works with any rendering system that can draw rectangles and text
- Optional helper modules for other libraries (raylib, Parin)
- C interface for cross-language use
- BetterC support
import murl; // Equivalent to `import microuid`, with additional helper functions for raylib.
import raylib;
void main() {
// Create the window and UI context.
InitWindow(800, 600, "raylib + microui");
auto font = GetFontDefault();
readyUi(&font);
while (!WindowShouldClose) {
BeginDrawing();
ClearBackground(Color(100, 100, 100, 255));
// Update and draw the UI.
beginUi();
if (beginWindow("The Window", UiRect(40, 40, 300, 200))) {
button("My Button");
endWindow();
}
endUi();
EndDrawing();
}
}
microui
: Immediate-mode UI librarymicrouid
: Wrapper aroundmicroui
murl
: Raylib helper utilitiesmupr
: Parin helper utilities
Start with the examples folder for a quick overview. For more details, check out the usage instructions by rxi.