Add LocklessAllocator and use it in LocklessList #2998
Merged
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LocklessAllocatoris the new allocator described at #1088 (comment). It should be used instead ofMemoryManagerfor objects created by the mixer; for other objects, plainnewanddeleteshould be used.I set a maximum of 1024
PlayHandles, becauseJOB_QUEUE_SIZEis defined as 1024, although the limitBM_INITIAL_BUFFERS = 512is hit before.