Documentation for Level 114 - the first gaming subnet on Bittensor
This documentation covers the Level114 subnet ecosystem, which consists of:
- Collector-Center Service: Rust-based central registry and gaming metrics collection service
- Bittensor Subnet: Python implementation with gaming-focused miners and validators
- Gaming Infrastructure: Minecraft server performance validation with monitoring and monetization plugins
| Component | Description | Documentation |
|---|---|---|
| Overview | Understanding the Level114 ecosystem | Home |
| Miners | Register server infrastructure | Miner Setup |
| Validators | Validate network performance | Validator Setup |
| Plugins | Server monitoring and metric collection | Plugin Overview |
| Architecture | System design and data flow | Architecture Overview |
| Tokenomics | Reward mechanisms and economics | Tokenomics |
Level114 pioneers decentralized gaming infrastructure validation through:
┌─────────────────┐ ┌──────────────────┐ ┌─────────────────────┐
│ Minecraft Servers│ │ Collector │ │ Validators │
│ (Server Operators)│───►│ Service │◄───│ (Quality Control) │
└─────────────────┘ └──────────────────┘ └─────────────────────┘
│ │ │
│ │ │
└────────────────────────┼────────────────────────┘
▼
┌─────────────────────┐
│ Bittensor Network │
│ (Reward Distribution)│
└─────────────────────┘
Key Features:
- Decentralized Minecraft server performance validation
- Server-specific monetization tools and revenue tracking
- Performance-driven quality assessment and rewards
- Merit-based TAO distribution for server operators and validators
- Plugin-based monitoring and economy management
- For Minecraft Server Operators: Public IP, Bittensor wallet, Minecraft server (Bukkit/Paper)
- For Validators: Bittensor validator setup, Level114 API access
- For Players: Access to Level114-enabled Minecraft servers
- Run Minecraft Server: Operate Minecraft servers with Level114 plugin integration
- Install Monitoring Plugin: Implement Level114 performance tracking and metrics reporting
- Earn Rewards: TAO distributed based on server performance, player engagement, and validation work
This site is built with MkDocs and uses a terminal-inspired theme. To run locally:
# Install MkDocs
pip install mkdocs mkdocs-material mkdocs-mermaid2-plugin
# Serve locally
mkdocs serve
# Build static site
mkdocs builddocs/
├── 00-index.md # Main overview
├── getting-started/
│ ├── deploy-collector.md # Collector service deployment
│ ├── setup-miner.md # Miner registration guide
│ └── setup-validator.md # Validator setup guide
├── architecture/
│ └── overview.md # System architecture
├── tokenomics/
│ └── rewards.md # Reward mechanisms
└── stylesheets/
└── extra.css # Terminal theme styling
This documentation reflects the actual implementation of:
- collector-center-main: Rust service for registration and metrics
- subnet: Python Bittensor subnet implementation
To contribute:
- Review the actual source code to understand implementation details
- Update documentation to match code reality
- Test setup procedures on clean environments
- Submit PRs with accurate, verified information
- GitHub: Level114 Organization
- Discord: Community Server
- Documentation Issues: Report Here
Level114: Proving the value of decentralized infrastructure through Bittensor's validation network.