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Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
using System.Globalization;
using System.Globalization;
using System.Windows.Data;
using System.Windows.Media;

Expand All @@ -25,89 +25,77 @@ internal class FloatingHintTextBlockMarginConverter : IMultiValueConverter
HorizontalAlignment alignment = restingAlignment;
if (scale != 0)
{
switch (floatingAlignment)
alignment = floatingAlignment switch
{
case FloatingHintHorizontalAlignment.Inherit:
alignment = restingAlignment;
break;
case FloatingHintHorizontalAlignment.Left:
alignment = HorizontalAlignment.Left;
break;
case FloatingHintHorizontalAlignment.Center:
alignment = HorizontalAlignment.Center;
break;
case FloatingHintHorizontalAlignment.Right:
alignment = HorizontalAlignment.Right;
break;
case FloatingHintHorizontalAlignment.Stretch:
alignment = HorizontalAlignment.Stretch;
break;
default:
throw new ArgumentOutOfRangeException();
}
FloatingHintHorizontalAlignment.Inherit => restingAlignment,
FloatingHintHorizontalAlignment.Left => HorizontalAlignment.Left,
FloatingHintHorizontalAlignment.Center => HorizontalAlignment.Center,
FloatingHintHorizontalAlignment.Right => HorizontalAlignment.Right,
FloatingHintHorizontalAlignment.Stretch => HorizontalAlignment.Stretch,
_ => throw new ArgumentOutOfRangeException(),
};
}
switch (alignment)
double leftThickness = alignment switch
{
case HorizontalAlignment.Right:
return FloatRight();
case HorizontalAlignment.Center:
return FloatCenter();
default:
return FloatLeft();
}
HorizontalAlignment.Right => FloatRight(),
HorizontalAlignment.Center => FloatCenter(),
_ => FloatLeft(),
};

return new Thickness(Math.Round(leftThickness), 0, 0, 0);

Thickness FloatLeft()
double FloatLeft()
{
if (restingAlignment == HorizontalAlignment.Center)
{
// Animate from center to left
double offset = Math.Max(0, (availableWidth - desiredWidth) / 2);
return new Thickness(offset - offset * scale, 0, 0, 0);
return offset - offset * scale;
}
if (restingAlignment == HorizontalAlignment.Right)
{
// Animate from right to left
double offset = Math.Max(0, availableWidth - desiredWidth);
return new Thickness(offset - offset * scale, 0, 0, 0);
return offset - offset * scale;
}
return new Thickness(0);
return 0;
}

Thickness FloatCenter()
double FloatCenter()
{
if (restingAlignment == HorizontalAlignment.Left || restingAlignment == HorizontalAlignment.Stretch)
{
// Animate from left to center
double offset = Math.Max(0, (availableWidth - desiredWidth * scaleMultiplier) / 2);
return new Thickness(offset * scale, 0, 0, 0);
return offset * scale;
}
if (restingAlignment == HorizontalAlignment.Right)
{
// Animate from right to center
double startOffset = Math.Max(0, availableWidth - desiredWidth);
double endOffset = Math.Max(0, (availableWidth - desiredWidth) / 2);
double endOffsetDelta = startOffset - endOffset;
return new Thickness(endOffset + endOffsetDelta * (1 - scale), 0, 0, 0);
return endOffset + endOffsetDelta * (1 - scale);
}
return new Thickness(Math.Max(0, availableWidth - desiredWidth * scaleMultiplier) / 2, 0, 0, 0);
return Math.Max(0, availableWidth - desiredWidth * scaleMultiplier) / 2;
}

Thickness FloatRight()
double FloatRight()
{
if (restingAlignment == HorizontalAlignment.Left || restingAlignment == HorizontalAlignment.Stretch)
{
// Animate from left to right
double offset = Math.Max(0, availableWidth - desiredWidth * scaleMultiplier);
return new Thickness(offset * scale, 0, 0, 0);
return offset * scale;
}
if (restingAlignment == HorizontalAlignment.Center)
{
// Animate from center to right
double startOffset = Math.Max(0, (availableWidth - desiredWidth) / 2);
double endOffsetDelta = Math.Max(0, availableWidth - desiredWidth * scaleMultiplier) - startOffset;
return new Thickness(startOffset + endOffsetDelta * scale, 0, 0, 0);
return startOffset + endOffsetDelta * scale;
}
return new Thickness(Math.Max(0, availableWidth - desiredWidth * scaleMultiplier), 0, 0, 0);
return Math.Max(0, availableWidth - desiredWidth * scaleMultiplier);
}
}

Expand Down