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Update evasion, poison, and consecrated ground calculations#2913

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LocalIdentity merged 2 commits intoPathOfBuildingCommunity:devfrom
ifnjeff:CharacterBalance
Jul 21, 2021
Merged

Update evasion, poison, and consecrated ground calculations#2913
LocalIdentity merged 2 commits intoPathOfBuildingCommunity:devfrom
ifnjeff:CharacterBalance

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@ifnjeff ifnjeff commented Jul 21, 2021

Patch notes snippet:
Character Balance

  • Base Character Evasion Rating has been lowered to 15 (previously 53). Characters no longer gain Evasion Rating per level.
  • Gamewide Poison now does 50% more damage (taking 30% of the combined Physical and Chaos Damage, up from 20%).
  • The Consecrated Ground effect no longer grants 100% increased critical strike chance for Hits against enemies on Consecrated Ground.

modDB:NewMod("ManaRegen", "BASE", 0.0175, "Base", { type = "PerStat", stat = "Mana", div = 1 })
modDB:NewMod("Devotion", "BASE", 0, "Base")
modDB:NewMod("Evasion", "BASE", 3, "Base", { type = "Multiplier", var = "Level", base = 53 })
modDB:NewMod("Evasion", "BASE", 0, "Base", { var = "Level", base = 15 })
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This should just be

Suggested change
modDB:NewMod("Evasion", "BASE", 0, "Base", { var = "Level", base = 15 })
modDB:NewMod("Evasion", "BASE", 15, "Base")

@LocalIdentity LocalIdentity merged commit ca73ae2 into PathOfBuildingCommunity:dev Jul 21, 2021
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3 participants