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July 25, 2021 08:43
Defiance Banner Voltaxic Burst Rage Vortex Spectral Helix Battlemage's Cry - Partial Support
No support for global aeo buff as it doesn't work with totems atm. Need to find fix
PJacek
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Jul 25, 2021
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You might want to check indentation. There is a few places where you used spaces instead of tabs
* shield crush * explosive concoction * spectral helix * Fix shield crush Add overlapping wave Move alternate quality parsing to skillstatmap * Clean up Spectral Helix * Clean up Explosive Concoction * Remove tags * Remove tags Co-authored-by: LocalIdentity <localidentity2@gmail.com>
Does not implement the attack speed based off of main skill
Also adds support for Void Sphere, Hydrosphere and Earthquake enchants
ppoelzl
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Jul 26, 2021
ppoelzl
reviewed
Jul 26, 2021
ppoelzl
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Jul 26, 2021
src/Data/Skills/act_int.lua
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| mod("MinionModifier", "LIST", { mod = mod("BleedChance", "BASE", nil, ModFlag.Attack) }) | ||
| }, | ||
| ["non_reaper_minion_damage_+%_final"] = { | ||
| mod("MinionModifier", "LIST", { mod = mod("Damage", "MORE", nil) }, 0, 0, { type = "SkillName", skillName = "Summon Reaper", neg = true }, { type = "GlobalEffect", effectType = "Buff", unscalable = true }), |
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| mod("MinionModifier", "LIST", { mod = mod("Damage", "MORE", nil) }, 0, 0, { type = "SkillName", skillName = "Summon Reaper", neg = true }, { type = "GlobalEffect", effectType = "Buff", unscalable = true }), | |
| mod("MinionModifier", "LIST", { mod = mod("Damage", "MORE", nil) }, 0, 0, { type = "SkillName", skillName = "Summon Reaper", neg = true }, { type = "GlobalEffect", effectType = "Buff", unscalable = true }), |
| modDB:NewMod("InfernalActive", "FLAG", true) -- Prevents effect from applying multiple times | ||
| elseif activeSkill.activeEffect.grantedEffect.name == "Battlemage's Cry" and not modDB:Flag(nil, "BattlemageActive") then | ||
| local battlemageSpellToAttack = activeSkill.skillModList:Sum("BASE", env.player.mainSkill.skillCfg, "BattlemageSpellIncreaseApplyToAttackPer5MP") | ||
| local battlemageSpellToAttackMax = m_floor(150 * buff_inc) |
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Consider refactoring this magic number to data.misc.
| local battlemageSpellToAttack = activeSkill.skillModList:Sum("BASE", env.player.mainSkill.skillCfg, "BattlemageSpellIncreaseApplyToAttackPer5MP") | ||
| local battlemageSpellToAttackMax = m_floor(150 * buff_inc) | ||
| local battlemageCritChance = activeSkill.skillModList:Sum("BASE", env.player.mainSkill.skillCfg, "BattlemageCritChancePer5MP") | ||
| local battlemageCritChanceMax = m_floor(30 * buff_inc) |
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Consider refactoring this magic number to data.misc.
|
Thanks for all your hard work guys! Looking forward to Forbidden Rite. :) |
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