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ZFB

ZFB (Zero Framebuffer) is a physics/game engine whith a big focus on portability and being lightweight. ZFB is supposed to run on as many platforms as possible while being completely lightweight which is achieved by the following:

  • No dependencies
    • as of now we make use of libpng to read png images, which will change in future updates to come
  • Only the operating systems APIs and/or the standart libraries
  • Easy to use while maintaining a lot of freedom

Make sure to check the Wiki for more information!

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a lightweight C based Game Engine that uses the Kernels Framebuffer called Zero-Frame Buffer

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