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The unified framework for sim & real robot teleoperation

Python 168 22 Updated May 12, 2026

A modern engine that shows rendering techniques like hardware raytracing and clustered shading

C++ 51 3 Updated Sep 24, 2025

Minimal GPU video decoding sample for Vulkan, DX12 and DX11

C++ 134 5 Updated Jun 2, 2025

A port of the Diligent Engine (https://github.com/DiligentGraphics/DiligentEngine) into Rust.

Rust 13 Updated Apr 13, 2026

USD samples

36 2 Updated Sep 5, 2023

A collection of tone mappers for the display of 3D graphics

JavaScript 102 8 Updated Jun 17, 2024

Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.

C++ 1,002 166 Updated May 4, 2026

Real-time GPU path tracing with an OpenUSD Hydra render delegate

C++ 610 50 Updated Aug 8, 2025

A collection of USD fileformat plugins

C++ 377 42 Updated Apr 27, 2026

Real-time path tracing library and sample

C++ 965 98 Updated Mar 19, 2026

A curated list of USD projects and resources

467 40 Updated Dec 5, 2024

Cross platform (Windows, Mac, Linux) native file dialog library with C and C++ bindings, based on mlabbe/nativefiledialog.

C++ 995 129 Updated May 3, 2026

A modern open source rendering engine for animation and visual effects

C++ 2,292 353 Updated May 3, 2026

KickstartRT SDK

C++ 205 12 Updated Dec 8, 2022

Intel® Open Image Denoise library

C++ 2,035 190 Updated May 8, 2026

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.

C++ 985 53 Updated Aug 7, 2025

An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license

C++ 872 68 Updated Apr 22, 2024

A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)

C++ 836 77 Updated Dec 8, 2025

A hello world project using DiligentEngine and OpenXR

C++ 9 2 Updated Aug 3, 2021

Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.

C# 651 74 Updated Mar 20, 2021

Flax Engine – multi-platform 3D game engine

C++ 6,722 671 Updated May 7, 2026

Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The future of .NET UI

C# 30,769 2,686 Updated May 11, 2026

Capture and analyze the high-level performance characteristics of graphics applications on Windows.

C++ 2,428 189 Updated May 12, 2026

One stop solution for all Vulkan samples

C++ 5,244 812 Updated May 4, 2026

A General-purpose Task-parallel Programming System in C++

C++ 11,958 1,398 Updated May 3, 2026

Ray tracing examples and tutorials using VK_KHR_ray_tracing

C++ 1,710 169 Updated May 6, 2026

vulkan abstraction layer that represent frame as a task graph

C++ 428 38 Updated Mar 24, 2021

Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee

C# 601 104 Updated Jul 29, 2020

List of single-file C/C++ libraries, with emphasis on clause-less licenses.

9,882 647 Updated May 9, 2026

High-Performance Real-Time Forest Rendering Engine developed using Vulkan

C++ 20 2 Updated Dec 11, 2017
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