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添加插件:宵禁v2.0 重构适配net6.0并加入禁止召唤怪物逻辑,更新ServerTools v1.1.7(修复手游恶魔之心格子不对,清理速度太慢问题)#214

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Controllerdestiny merged 3 commits intoUnrealMultiple:masterfrom
1242509682:master
Jun 17, 2024

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public event Action<EventArgs>? Timer;

public static long _timer = 0L;
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我是不是没看见long _timer++?如果可以的话使用TimerCount字段。

@Controllerdestiny Controllerdestiny merged commit 51f3945 into UnrealMultiple:master Jun 17, 2024
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2 participants