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修复执行/ab后玩家移动停顿问题与优化设定实现多语言支持#710

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Controllerdestiny merged 4 commits intoUnrealMultiple:masterfrom
ZJLLL114514:master
Jan 15, 2025
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修复执行/ab后玩家移动停顿问题与优化设定实现多语言支持#710
Controllerdestiny merged 4 commits intoUnrealMultiple:masterfrom
ZJLLL114514:master

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@ZJLLL114514
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添加插件

  • 插件已加入解决方案 (Plugin.sln)
  • 插件项目已导入template.targets ()
  • 插件信息已添加至对应manifest.json
  • 插件的文件夹名字和插件的插件项目名字一样 (XXX/XXX.csproj)
  • 添加插件单独的README.md文件 (XXX/README.md)
  • 插件可以正常工作

更新插件/修复BUG

  • 插件已修改版本号
  • 更新插件README.md中的更新日志
  • 插件可以正常工作

其他

  • ❤️熙恩我喜欢你

@ZJLLL114514 ZJLLL114514 changed the title 修复执行/ab后玩家移动停顿问题 修复执行/ab后玩家移动停顿问题与优化设定实现多语言支持 Jan 14, 2025
@Controllerdestiny
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解决冲突去吧

@Controllerdestiny Controllerdestiny added this pull request to the merge queue Jan 15, 2025
Merged via the queue into UnrealMultiple:master with commit 8610077 Jan 15, 2025
@Controllerdestiny Controllerdestiny mentioned this pull request Jan 15, 2025
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@sgkoishi sgkoishi linked an issue Jan 15, 2025 that may be closed by this pull request
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[BUG] aichat

3 participants