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18 changes: 12 additions & 6 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -918,12 +918,18 @@ fully optimized release build, but it can be useful for local debugging.

* Why the weird name for the project?

"Binaryen" is a combination of **binary** - since WebAssembly is a binary format
for the web - and **Emscripten** - with which it can integrate in order to
compile C and C++ all the way to WebAssembly, via asm.js. Binaryen began as
Emscripten's WebAssembly processing library (`wasm-emscripten`).

"Binaryen" is pronounced [in the same manner](http://www.makinggameofthrones.com/production-diary/2011/2/11/official-pronunciation-guide-for-game-of-thrones.html) as "[Targaryen](https://en.wikipedia.org/wiki/List_of_A_Song_of_Ice_and_Fire_characters#House_Targaryen)": *bi-NAIR-ee-in*. Or something like that? Anyhow, however Targaryen is correctly pronounced, they should rhyme. Aside from pronunciation, the Targaryen house words, "Fire and Blood", have also inspired Binaryen's: "Code and Bugs."
Binaryen's name was inspired by *Emscripten*'s: Emscripten's name
[suggests](https://en.wikipedia.org/wiki/Lisa_the_Iconoclast#Embiggen_and_cromulent)
it converts something into a **script** - specifically *JavaScript* - and
Binaryen's suggests it converts something into a **binary** - specifically
*WebAssembly*. Binaryen began as Emscripten's WebAssembly generation and
optimization tool, so the name fit as it moved Emscripten from something that
emitted the text-based format JavaScript (as it did from its early days) to the
binary format WebAssembly (which it has done since WebAssembly launched).

"Binaryen" is pronounced [in the same manner](http://www.makinggameofthrones.com/production-diary/2011/2/11/official-pronunciation-guide-for-game-of-thrones.html)
as
"[Targaryen](https://en.wikipedia.org/wiki/List_of_A_Song_of_Ice_and_Fire_characters#House_Targaryen)".

* Does it compile under Windows and/or Visual Studio?

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