- ๐ 3rd year Computer Games Programming student at University of Derby
- ๐ก Researching AI, humanโAI interaction, and emerging game technologies
- ๐ ๏ธ Building projects in Unity, Unreal Engine, and Godot
- ๐ฎ Focused on Integrating new AI technologies into game engines, tool production, and VR/AR
- โ๏ธ Publishing research papers in computing and game dev
- ๐ Linktree
- ๐ผ LinkedIn
- ๐ฎ Unity Play Profile
- ๐ Unity Learn Profile
Here are a few highlights from my GitHub:
-
DerbyGPT โ Early version of the DerbyGPT personality system including integration into social platforms, eg Discord.
๐ View Repo or find check out the demo Discord with the updated version here -
BigMonD_Games โ A collection of simple classic game clones built in Unreal Engine from my first years undergrad games module. Clones based on Pong, Peggle, Breakout and Mario ๐ View Repo
-
Unity Lesson Plans โ A selection of lesson plans designed to run a single day taster for Unity, written during my first year undergrad. ๐ View Repo
- Paper Title 1 โ Read Here
(More coming soon โ watch this space ๐)
- Languages: C#, C++ (Unreal, arduino, OpenGL and DirectX), Python, GDScript, html, css, php, lua, bash, batch, redstone, VBA, VB.net
- Game Engines: Unity, Unreal Engine, Godot
- Other: Docker, Web Dev (PHP/JS), AI/LLM Integration, Project Management,
- ๐น๏ธ Long-time gamer and developer โ blending 20 years of coding with game design passion
- ๐ฌ Exploring the parallels between AI context blindness and autistic skill adaptation
- ๐ณ Also into cooking, wood work, and community projects ๐
I am an advocate of using AI tools to do new things we could not do without them rather than replacing human creativity โBuilding games, tools, and research that connect people, play, and AI.โ





