- Oakland, CA
- https://binji.github.io
Stars
A lightweight C++ toolchain and framework for WebAssembly.
A type-safe, component-based language for building reactive WASM web apps.
NES/Famicom/Dendy emulator at the gate level (WIP)
Gameboy emulator implemented in C, that also runs in the browser
A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.
A demake of a game about climbing a mountain.
Multi-platform emulator in C99, meant to be readable and accurate, mostly
Porting a space invaders game to different platforms, frameworks and game engines
Single-file port of libogg and libvorbis for decoding ogg sound files.
Port of LLVM to the MOS 6502 and related processors
A curly-braces infix language that compiles to WebAssembly
MicroW8: A WebAssembly based size-coding platform
A repository of gate-level simulators and tools for the original Game Boy.
Small but complete dynamic Forth Interpreter/Compiler for and in WebAssembly
C++ library to manipulate webassembly files, including assembler and disassembler.
Java bytecode to WebAssembly compiler
Makepad is a creative software development platform for Rust that compiles to wasm/webGL, osx/metal, windows/dx11 linux/opengl
Bitwise is an educational project where we create the software/hardware stack for a computer from scratch.
wasmjit-omr / wasmjit-omr
Forked from WebAssembly/wabtThe WebAssembly Binary Toolkit (with JitBuilder-based JIT compiler)
A tiny WebAssembly toolchain! Compiles and links C to WebAssembly and JavaScript
8-bit chip and system emulators in standalone C headers
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies



