I build tools to make using Maya, Houdini, and Nuke in a production easier.
- Orion Tech: A modular pipeline framework. It includes a USD Manager for Maya that handles versioned exports and namespace stripping via PyUSD, and a Houdini Shot Launcher for automated LOPs/Solaris stage building.
- USD Asset Manager: A lightweight tracker for small productions focused on speed and simplicity.
- Favorite colour: Pink (obviously!)
- Favorite snack: Plantain Chips!
- Focus: Making production pipelines friendly and efficient.
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