Skip to content
This repository was archived by the owner on Jan 23, 2023. It is now read-only.
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
22 changes: 19 additions & 3 deletions src/Common/tests/System/Threading/ThreadTestHelpers.cs
Original file line number Diff line number Diff line change
Expand Up @@ -123,13 +123,29 @@ public static void WaitForConditionWithoutBlocking(Func<bool> condition)
WaitForConditionWithCustomDelay(condition, () => Thread.Yield());
}

public static void WaitForConditionWithoutRelinquishingTimeSlice(Func<bool> condition)
{
WaitForConditionWithCustomDelay(condition, () => Thread.SpinWait(1));
}

public static void WaitForConditionWithCustomDelay(Func<bool> condition, Action delay)
{
var startTime = DateTime.Now;
while (!condition())
if (condition())
{
return;
}

int startTimeMs = Environment.TickCount;
while (true)
{
Assert.True((DateTime.Now - startTime).TotalMilliseconds < UnexpectedTimeoutMilliseconds);
delay();

if (condition())
{
return;
}

Assert.InRange(Environment.TickCount - startTimeMs, 0, UnexpectedTimeoutMilliseconds);
}
}

Expand Down
1 change: 1 addition & 0 deletions src/System.Threading.Overlapped/tests/Configurations.props
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
<Project DefaultTargets="Build">
<PropertyGroup>
<BuildConfigurations>
netcoreapp;
netstandard;
uap-Windows_NT;
</BuildConfigurations>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -2,13 +2,15 @@
<PropertyGroup>
<ProjectGuid>{861A3318-35AD-46ac-8257-8D5D2479BAD9}</ProjectGuid>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Configurations>netstandard-Debug;netstandard-Release;uap-Windows_NT-Debug;uap-Windows_NT-Release</Configurations>
<IncludeRemoteExecutor>true</IncludeRemoteExecutor>
<Configurations>netcoreapp-Debug;netcoreapp-Release;netstandard-Debug;netstandard-Release;uap-Windows_NT-Debug;uap-Windows_NT-Release</Configurations>
<TestRuntime>true</TestRuntime>
</PropertyGroup>
<ItemGroup>
<Compile Include="DllImport.cs" />
<Compile Include="ThreadPoolBoundHandle_PreAllocatedOverlappedTests.cs" />
<Compile Include="ThreadPoolBoundHandle_IntegrationTests.cs" />
<Compile Include="ThreadPoolBoundHandle_IntegrationTests.netcoreapp.cs" Condition="'$(TargetGroup)' != 'netstandard'" />
<Compile Include="ThreadPoolBoundHandle_Helpers.cs" />
<Compile Include="AsyncResult.cs" />
<Compile Include="Win32Handle.cs" />
Expand All @@ -21,4 +23,9 @@
<Compile Include="ThreadPoolBoundHandle_BindHandleTests.cs" />
<Compile Include="OverlappedTests.cs" />
</ItemGroup>
<ItemGroup>
<Compile Include="$(CommonTestPath)\System\Threading\ThreadTestHelpers.cs">
<Link>CommonTest\System\Threading\ThreadTestHelpers.cs</Link>
</Compile>
</ItemGroup>
</Project>
Original file line number Diff line number Diff line change
@@ -0,0 +1,19 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.

using System.Threading;
using System.Threading.Tests;
using Xunit;

public partial class ThreadPoolBoundHandleTests
{
[Fact]
[PlatformSpecific(TestPlatforms.Windows)] // ThreadPoolBoundHandle.BindHandle is not supported on Unix
public unsafe void MultipleOperationsOverSingleHandle_CompletedWorkItemCountTest()
{
long initialCompletedWorkItemCount = ThreadPool.CompletedWorkItemCount;
MultipleOperationsOverMultipleHandles();
ThreadTestHelpers.WaitForCondition(() => ThreadPool.CompletedWorkItemCount - initialCompletedWorkItemCount >= 2);
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@
</ItemGroup>
<ItemGroup>
<Compile Include="$(CommonTestPath)\System\Threading\ThreadTestHelpers.cs">
<Link>CommonTest\System\Threading\ThreadPoolHelpers.cs</Link>
<Link>CommonTest\System\Threading\ThreadTestHelpers.cs</Link>
</Compile>
<ProjectReference Include="STAMain\STAMain.csproj">
<Name>STAMain</Name>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,7 @@ namespace System.Threading.Threads.Tests
{
public static partial class ThreadTests
{
[Fact]
public static void GetCurrentProcessorId()
{
Assert.True(Thread.GetCurrentProcessorId() >= 0);
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -21,9 +21,11 @@ public static partial class ThreadPool
[System.ObsoleteAttribute("ThreadPool.BindHandle(IntPtr) has been deprecated. Please use ThreadPool.BindHandle(SafeHandle) instead.", false)]
public static bool BindHandle(System.IntPtr osHandle) { throw null; }
public static bool BindHandle(System.Runtime.InteropServices.SafeHandle osHandle) { throw null; }
public static long CompletedWorkItemCount { get { throw null; } }
public static void GetAvailableThreads(out int workerThreads, out int completionPortThreads) { throw null; }
public static void GetMaxThreads(out int workerThreads, out int completionPortThreads) { throw null; }
public static void GetMinThreads(out int workerThreads, out int completionPortThreads) { throw null; }
public static long PendingWorkItemCount { get { throw null; } }
public static bool QueueUserWorkItem(System.Threading.WaitCallback callBack) { throw null; }
public static bool QueueUserWorkItem(System.Threading.WaitCallback callBack, object state) { throw null; }
public static bool QueueUserWorkItem<TState>(System.Action<TState> callBack, TState state, bool preferLocal) { throw null; }
Expand All @@ -34,6 +36,7 @@ public static partial class ThreadPool
public static System.Threading.RegisteredWaitHandle RegisterWaitForSingleObject(System.Threading.WaitHandle waitObject, System.Threading.WaitOrTimerCallback callBack, object state, uint millisecondsTimeOutInterval, bool executeOnlyOnce) { throw null; }
public static bool SetMaxThreads(int workerThreads, int completionPortThreads) { throw null; }
public static bool SetMinThreads(int workerThreads, int completionPortThreads) { throw null; }
public static int ThreadCount { get { throw null; } }
[System.CLSCompliantAttribute(false)]
public unsafe static bool UnsafeQueueNativeOverlapped(System.Threading.NativeOverlapped* overlapped) { throw null; }
public static bool UnsafeQueueUserWorkItem(System.Threading.IThreadPoolWorkItem callBack, bool preferLocal) { throw null; }
Expand Down
Original file line number Diff line number Diff line change
@@ -0,0 +1,4 @@
Compat issues with assembly System.Threading.ThreadPool:
MembersMustExist : Member 'System.Threading.ThreadPool.CompletedWorkItemCount.get()' does not exist in the implementation but it does exist in the contract.
MembersMustExist : Member 'System.Threading.ThreadPool.PendingWorkItemCount.get()' does not exist in the implementation but it does exist in the contract.
MembersMustExist : Member 'System.Threading.ThreadPool.ThreadCount.get()' does not exist in the implementation but it does exist in the contract.
1 change: 1 addition & 0 deletions src/System.Threading.ThreadPool/tests/Configurations.props
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
<BuildConfigurations>
netcoreapp;
netstandard;
uap;
</BuildConfigurations>
</PropertyGroup>
</Project>
Original file line number Diff line number Diff line change
Expand Up @@ -2,12 +2,12 @@
<PropertyGroup>
<ProjectGuid>{403AD1B8-6F95-4A2E-92A2-727606ABD866}</ProjectGuid>
<IncludeRemoteExecutor>true</IncludeRemoteExecutor>
<Configurations>netcoreapp-Debug;netcoreapp-Release;netstandard-Debug;netstandard-Release</Configurations>
<Configurations>netcoreapp-Debug;netcoreapp-Release;netstandard-Debug;netstandard-Release;uap-Debug;uap-Release</Configurations>
<TestRuntime>true</TestRuntime>
</PropertyGroup>
<ItemGroup>
<Compile Include="ThreadPoolTests.cs" />
<Compile Include="ThreadPoolTests.netcoreapp.cs" Condition="'$(TargetGroup)' == 'netcoreapp'" />
<Compile Include="ThreadPoolTests.netcoreapp.cs" Condition="'$(TargetGroup)' != 'netstandard'" />
</ItemGroup>
<ItemGroup>
<Compile Include="$(CommonTestPath)\System\Threading\ThreadTestHelpers.cs">
Expand Down
142 changes: 142 additions & 0 deletions src/System.Threading.ThreadPool/tests/ThreadPoolTests.netcoreapp.cs
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,8 @@
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Threading.Tests;
using Microsoft.DotNet.RemoteExecutor;
using Xunit;

namespace System.Threading.ThreadPools.Tests
Expand Down Expand Up @@ -188,5 +190,145 @@ private sealed class InvalidWorkItemAndTask : Task, IThreadPoolWorkItem
public InvalidWorkItemAndTask(Action action) : base(action) { }
public void Execute() { }
}

[ConditionalFact(nameof(HasAtLeastThreeProcessors))]
public void MetricsTest()
{
RemoteExecutor.Invoke(() =>
{
int processorCount = Environment.ProcessorCount;
if (processorCount <= 2)
{
return;
}

bool waitForWorkStart = false;
var workStarted = new AutoResetEvent(false);
var localWorkScheduled = new AutoResetEvent(false);
int completeWork = 0;
int queuedWorkCount = 0;
var allWorkCompleted = new ManualResetEvent(false);
Exception backgroundEx = null;
Action work = () =>
{
if (waitForWorkStart)
{
workStarted.Set();
}
try
{
// Blocking can affect thread pool thread injection heuristics, so don't block, pretend like a
// long-running CPU-bound work item
ThreadTestHelpers.WaitForConditionWithoutRelinquishingTimeSlice(
() => Interlocked.CompareExchange(ref completeWork, 0, 0) != 0);
}
catch (Exception ex)
{
Interlocked.CompareExchange(ref backgroundEx, ex, null);
}
finally
{
if (Interlocked.Decrement(ref queuedWorkCount) == 0)
{
allWorkCompleted.Set();
}
}
};
WaitCallback threadPoolGlobalWork = data => work();
Action<object> threadPoolLocalWork = data => work();
WaitCallback scheduleThreadPoolLocalWork = data =>
{
try
{
int n = (int)data;
for (int i = 0; i < n; ++i)
{
ThreadPool.QueueUserWorkItem(threadPoolLocalWork, null, preferLocal: true);
if (waitForWorkStart)
{
workStarted.CheckedWait();
}
}
}
catch (Exception ex)
{
Interlocked.CompareExchange(ref backgroundEx, ex, null);
}
finally
{
localWorkScheduled.Set();
}
};

var signaledEvent = new ManualResetEvent(true);
var timers = new List<Timer>();
int totalWorkCountToQueue = 0;
Action scheduleWork = () =>
{
Assert.True(queuedWorkCount < totalWorkCountToQueue);

int workCount = (totalWorkCountToQueue - queuedWorkCount) / 2;
if (workCount > 0)
{
queuedWorkCount += workCount;
ThreadPool.QueueUserWorkItem(scheduleThreadPoolLocalWork, workCount);
localWorkScheduled.CheckedWait();
}

for (; queuedWorkCount < totalWorkCountToQueue; ++queuedWorkCount)
{
ThreadPool.QueueUserWorkItem(threadPoolGlobalWork);
if (waitForWorkStart)
{
workStarted.CheckedWait();
}
}
};

Interlocked.MemoryBarrierProcessWide(); // get a reasonably accurate value for the following
long initialCompletedWorkItemCount = ThreadPool.CompletedWorkItemCount;

try
{
// Schedule some simultaneous work that would all be scheduled and verify the thread count
totalWorkCountToQueue = processorCount - 2;
Assert.True(totalWorkCountToQueue >= 1);
waitForWorkStart = true;
scheduleWork();
Assert.True(ThreadPool.ThreadCount >= totalWorkCountToQueue);

int runningWorkItemCount = queuedWorkCount;

// Schedule more work that would not all be scheduled and roughly verify the pending work item count
totalWorkCountToQueue = processorCount * 64;
waitForWorkStart = false;
scheduleWork();
int minExpectedPendingWorkCount = Math.Max(1, queuedWorkCount - runningWorkItemCount * 8);
ThreadTestHelpers.WaitForCondition(() => ThreadPool.PendingWorkItemCount >= minExpectedPendingWorkCount);
}
finally
{
// Complete the work
Interlocked.Exchange(ref completeWork, 1);
}

// Wait for work items to exit, for counting
allWorkCompleted.CheckedWait();
backgroundEx = Interlocked.CompareExchange(ref backgroundEx, null, null);
if (backgroundEx != null)
{
throw new AggregateException(backgroundEx);
}

// Verify the completed work item count
ThreadTestHelpers.WaitForCondition(() =>
{
Interlocked.MemoryBarrierProcessWide(); // get a reasonably accurate value for the following
return ThreadPool.CompletedWorkItemCount - initialCompletedWorkItemCount >= totalWorkCountToQueue;
});
}).Dispose();
}

public static bool HasAtLeastThreeProcessors => Environment.ProcessorCount >= 3;
}
}
1 change: 1 addition & 0 deletions src/System.Threading.Timer/tests/Configurations.props
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
<BuildConfigurations>
netcoreapp;
netstandard;
uap;
</BuildConfigurations>
</PropertyGroup>
</Project>
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<ProjectGuid>{ac20a28f-fda8-45e8-8728-058ead16e44c}</ProjectGuid>
<Configurations>netcoreapp-Debug;netcoreapp-Release;netstandard-Debug;netstandard-Release</Configurations>
<Configurations>netcoreapp-Debug;netcoreapp-Release;netstandard-Debug;netstandard-Release;uap-Debug;uap-Release</Configurations>
<TestRuntime>true</TestRuntime>
<IncludeRemoteExecutor>true</IncludeRemoteExecutor>
</PropertyGroup>
Expand All @@ -10,12 +10,7 @@
<Compile Include="TimerChangeTests.cs" />
<Compile Include="TimerFiringTests.cs" />
</ItemGroup>
<ItemGroup Condition="'$(TargetGroup)' == 'netcoreapp'">
<ItemGroup Condition="'$(TargetGroup)' != 'netstandard'">
<Compile Include="TimerDisposeTests.cs" />
</ItemGroup>
<ItemGroup>
<Compile Include="$(CommonTestPath)\System\Threading\ThreadTestHelpers.cs">
<Link>CommonTest\System\Threading\ThreadTestHelpers.cs</Link>
</Compile>
</ItemGroup>
</Project>
Loading